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Cosmic Encounter» Forums » General

Subject: Invite allies (as in the GOT version) rss

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Maurizio Briosi
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I heard (I think in a preview) that the Game of Thrones version will have each person not involved in the conflict decide if and where to ally, and then is offense and defense that accept or decline the offer.

Do you think this is applicable to Cosmic as well? Will it change much in terms of speed or mental "tricks"?
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Chris Wilczewski
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Cosmic is great the way it is - no reason to rewrite rules.
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James Williams
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Certain powers won't work with rules adjustments. Timing is the only constant in Cosmic, and when you mess with it (without an alien power) things won't work.

Off the top of my head is the "Party Animal" (?) who does something if he's not invited..I'm sure there's more. I look forward to GoT, but I don't plan on implementing its rules changed in Cosmic.
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Jefferson Krogh
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With some sets of aliens, it would be possible to play this way. However, quite a few aliens are designed to, shall we say, encourage the main players to invite them as allies. You would need to work out how to handle such aliens without completely changing them.

First, you would need to tweak the Iron Throne method by having the potential ally ask one main player first. If that main player declines, the ally can then ask the other main player. Aliens that get a boost if they are not invited could do their thing if both main players decline the ally.

Cosmic is very amenable to tweaking in this way. In fact, changing how alliance invitations are issued and accepted is fertile ground for new variants. It's just not as drop-dead easy as creating new aliens.
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Ian Toltz
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alenen wrote:
Cosmic is great the way it is - no reason to rewrite rules.


... you're joking, right? One of the wonderful things about Cosmic is how hackable it is. It's so easy to come up with new variants.
 
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Ian Toltz
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Kobold Curry Chef wrote:
With some sets of aliens, it would be possible to play this way. However, quite a few aliens are designed to, shall we say, encourage the main players to invite them as allies. You would need to work out how to handle such aliens without completely changing them.

First, you would need to tweak the Iron Throne method by having the potential ally ask one main player first. If that main player declines, the ally can then ask the other main player. Aliens that get a boost if they are not invited could do their thing if both main players decline the ally.

Cosmic is very amenable to tweaking in this way. In fact, changing how alliance invitations are issued and accepted is fertile ground for new variants. It's just not as drop-dead easy as creating new aliens.


The powers could be altered so that e.g. if there was a penalty for a player for not inviting you, the penalty instead applies to a player who doesn't accept your offer.
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Chris Wilczewski
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Asmor wrote:
alenen wrote:
Cosmic is great the way it is - no reason to rewrite rules.


... you're joking, right? One of the wonderful things about Cosmic is how hackable it is. It's so easy to come up with new variants.


I guess I see the basic framework of Cosmic as not needing a change. If there were an Alien power that changed the order, that would be one thing but rewriting the basic rules changes the system. It would be like if suddenly any race could pick who they attacked on offense. No need to change the framework, IMO.
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Ian Toltz
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alenen wrote:
Asmor wrote:
alenen wrote:
Cosmic is great the way it is - no reason to rewrite rules.


... you're joking, right? One of the wonderful things about Cosmic is how hackable it is. It's so easy to come up with new variants.


I guess I see the basic framework of Cosmic as not needing a change. If there were an Alien power that changed the order, that would be one thing but rewriting the basic rules changes the system. It would be like if suddenly any race could pick who they attacked on offense. No need to change the framework, IMO.


I can sort of see where you're coming from, but I don't really see this as all that huge of a change. Then again, I also play with a variant where allies declare their support simultaneously (by selecting cards that choose which side and how many ships), so I'm already quite comfortable with the idea of changing how the alliance phase works.

It certainly doesn't seem like as big of a change as, say, hidden powers or double powers, which are both very popular variants.
 
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Chris Wilczewski
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Asmor wrote:
alenen wrote:
Asmor wrote:
alenen wrote:
Cosmic is great the way it is - no reason to rewrite rules.


... you're joking, right? One of the wonderful things about Cosmic is how hackable it is. It's so easy to come up with new variants.


I guess I see the basic framework of Cosmic as not needing a change. If there were an Alien power that changed the order, that would be one thing but rewriting the basic rules changes the system. It would be like if suddenly any race could pick who they attacked on offense. No need to change the framework, IMO.


I can sort of see where you're coming from, but I don't really see this as all that huge of a change. Then again, I also play with a variant where allies declare their support simultaneously (by selecting cards that choose which side and how many ships), so I'm already quite comfortable with the idea of changing how the alliance phase works.

It certainly doesn't seem like as big of a change as, say, hidden powers or double powers, which are both very popular variants.


I suppose that's a good point too - we end up asking both offense and defense who they invite, in no particular order, and then people just throw in ships where they're invited/choose to ally.

I guess I'm just not a fan of the GOT retheme of Cosmic... Cosmic needs no retheming!
 
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Jefferson Krogh
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Iron Throne is much more than a retheme; it's a new game built on a similar foundation. Just like Dune was back in the '80s, but more of Cosmic's base mechanics carried over in Iron Throne than in Dune.
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Josh Hay
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Asmor wrote:
alenen wrote:
Cosmic is great the way it is - no reason to rewrite rules.


... you're joking, right? One of the wonderful things about Cosmic is how hackable it is. It's so easy to come up with new variants.


I would say Cosmic Encounter is easily hackable so long as you are getting all the essential rules correct, which I would count alliance rules among.
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