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Subject: An embarrassing confession.... rss

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Kirk
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I am approaching 500 games and expansions in my collection.


...here it is...


I think I can only name a few game designers. This is almost as bad as my propensity to forget authors names of books I've read. Except I a not even forgetting as much as I never knew in the first place.

There are many games that have brought me and my family/friends much joy, especially over the past 6-8 years when I got into this hobby. Yet, I do not know the names of those responsible. I am not sure how to describe this? Self-centered, rude, a combination.

Anyway, time to turn over a new leaf a begin to learn some of the many names that have made this hobby enjoyable to me.

As an aside, I am also curious, who are some of your favorite (top 10) designers? Is it because of one great opus or proliferation of fun/good games?


I am hoping to one day be able to actually reply to my own question!
blushblushblush
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Kevin "Coop" Cooper
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I am not sure I could name more than 5 designers if I tried.

Ignacy ... umm yeah that should be enough. I think his last name starts with a T, but it's polish or something so impossible to spell. - games: Robinson Crusoe, 51st State Stronghold

Ummm... Alan R. Moon, he's the Ticket to Ride guy right?

Eric M. Lang Errr... the guy that does tons of CMON published stuff and Dice Masters. You know, crazy hair? - games: Dice Masters, Blood Rage, Arcadia Quest

James Ernest the cheapass games guy, James something? - games: Kill Dr Lucky, Pairs

Mike Selinker umm... the pathfinder adventure card game guy... - games: pathfinder adventure card game,

OK, so I am not good with names. Most of these are on the tip of my tongue I swear.

===================================================
Edited to add designers and example games above

I should have included Tim Fowers, the only designer I have ever met. - games: paperback, burgle bros

My A#1 game is Letters from Whitechapel and I have no idea who designed it. (Gabriele Mari, Gianluca Santopietro)
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Chris Mcpherson
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Feld- many games
Knizia- many games
Matthias kramer - glen more, rococo, just ordered kraftwagen
Steve Finn - biblios
Rosenberg - patchwork, he does make some other decent games
Pfister - broom service, isle of Skye, Mombasa
And a bunch more
Bauza
Dorn
Chudyk
Luciani
Kiesling
Kramer
And more
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Kirk
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Any chance you guys can attach those designers to a few key games? Sorry to have to ask but i fugure you know it off the top of your head?
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Shaun Morris
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saturnkk wrote:
I am approaching 500 games and expansions in my collection.


...here it is...


I think I can only name a few game designers. This is almost as bad as my propensity to forget authors names of books I've read. Except I a not even forgetting as much as I never knew in the first place.

There are many games that have brought me and my family/friends much joy, especially over the past 6-8 years when I got into this hobby. Yet, I do not know the names of those responsible. I am not sure how to describe this? Self-centered, rude, a combination.

Anyway, time to turn over a new leaf a begin to learn some of the many names that have made this hobby enjoyable to me.

As an aside, I am also curious, who are some of your favorite (top 10) designers? Is it because of one great opus or proliferation of fun/good games?


I am hoping to one day be able to actual reply to my own question!
blushblushblush


Still relatively new to the hobby, only about 2 years into it, but my favorite designer at current is Gil Hova. He just makes superb games with a lot of wit and humor in the games. For instance, the card "Delusional Singer" in The Networks is based on his girlfriend, but at her suggestion. Personally, I think those kinds of personal touches and stories make a game that much better. Granted, neither of the two games he's made are my all time favorite, but The Networks is definitely in my top 10. Bad Medicine would likely be up there too but it went OOP before I could get a copy.

Now my favorite game of all time is Firefly, but I rarely get it to the table these days. That's followed closely by Ascension. I've no idea who the designer is on Ascension though.

Other designers who's games I've not yet played but seem cool:
Jamey Stagmaier. I really want to play Scythe and Euphoria.
Eric Lang (I've got Blood Rage and The Others: 7 Sins but haven't played either yet).
Issac Childres (I backed Gloomhaven on KS but no delivery yet)
Seth Haitt of Mayday Games seems pretty cool. I've backed a couple of his games on KS, and recently received AssassinCon but haven't played it yet.
Ian Brody seems like a really decent fellow. I bought his game Quartermaster General about a year ago but haven't managed to get it to the table yet.
Sandy Petersen makes what appear to be really epic games. Cthulhu Wars and upcoming Glorantha seem awesome!
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Russ Williams
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Glancing at my shelves now to check, I easily remember who designed the majority of my games. E.g. many fine clever little abstract strategy games by Néstor Romeral Andrés, great WW2 wargames with brilliantly written clear rulebooks by Chad Jensen, various modern euro classics by Reiner Knizia, the unique quirky style (and visual appearance) of Friedemann Friese's games, the huge setup variability of Donald X. Vaccarino's games, etc etc.


Yet, I am embarrassed and ashamed to say, I do not know who designed my 2 favorite games, the only 2 games I currently have rated 10!... wow

...They are the many-centuries-old games Go and Shogi...
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K S
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I don't think this is anything to be embarrassed about at all. You don't need to learn who designed what just to earn "Geek Cred" or anything silly like that, but one potential upside to being familiar with designers is getting some sort of sense of how you'll like a game. I only pay attention to designers when I notice that I've enjoyed a few of their previous games, and it motivates me to maybe look a bit more of other games they've designed which I may otherwise not given a second glance.
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Kirk
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wamsp wrote:
I don't think this is anything to be embarrassed about at all. You don't need to learn who designed what just to earn "Geek Cred" or anything silly like that, but one potential upside to being familiar with designers is getting some sort of sense of how you'll like a game. I only pay attention to designers when I notice that I've enjoyed a few of their previous games, and it motivates me to maybe look a bit more of other games they've designed which I may otherwise not given a second glance.


Except I would need to have noticed they did the previous games....
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Shawn George
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I'm going purely off the top of my head (though I had to look up spellings for a few), for my list of my top ten favorite designers (I must have played at least two of their games), and the games of theirs I love most:

Antoine Bauza - 7 Wonders, Tokaido, Takenoko
Stefan Feld - Castles of Burgundy, Bruges, La Isla
Matt Leacock - Pandemic, Pandemic: The Cure, Forbidden Desert
Uwe Rosenberg - Agricola, Patchwork, Agricola: All Creatures Big and Small
Jamey Stegmaier - Viticulture, Scythe
Reinier Kniza - Lost Cities, Keltis
Bruno Faidutti - Citadels, Mascarade, Incan Gold
Alan Moon - Ticket to Ride series, Incan Gold
Tim Fowers - Paperback, Burgle Bros
Scott Almes - Kings of Air and Steam, Tiny Epic Kingdoms, Best Treehouse Ever

And a few designers that I've only played one of their games, but I'm sure that I'd like other games by them:

Friedemann Friese - Power Grid
Sen-Foong Lim/Jay Cormier - Belfort
Vlaada Chvatil - Codenames
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Kirk
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Putts wrote:
I'm going purely off the top of my head (though I had to look up spellings for a few), for my list of my top ten favorite designers (I must have played at least two of their games), and the games of theirs I love most:

Antoine Bauza - 7 Wonders, Tokaido, Takenoko
Stefan Feld - Castles of Burgundy, Bruges, La Isla
Matt Leacock - Pandemic, Pandemic: The Cure, Forbidden Desert
Uwe Rosenberg - Agricola, Patchwork, Agricola: All Creatures Big and Small
Jamey Stegmaier - Viticulture, Scythe
Reinier Kniza - Lost Cities, Keltis
Bruno Faidutti - Citadels, Mascarade, Incan Gold
Alan Moon - Ticket to Ride series, Incan Gold
Tim Fowers - Paperback, Burgle Bros
Scott Almes - Kings of Air and Steam, Tiny Epic Kingdoms, Best Treehouse Ever

And a few designers that I've only played one of their games, but I'm sure that I'd like other games by them:

Friedemann Friese - Power Grid
Sen-Foong Lim/Jay Cormier - Belfort
Vlaada Chvatil - Codenames


Thanks you!
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Ray
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Don't feel bad about that at all. I'm a Christian and love garnering verses out of the Bible...but I couldn't tell you some of my favorite verses by Book/Chapter/Verse without googling the verse and THEN finding where it is located.

We are all wired differently with how we take in information...no matter how deeply we love it!
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Michelle Ross
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I love gardening, but probably couldn't tell you the names of most of the plants in my flower beds. Their names aren't relevant to my enjoyment of them, so generally aren't a detail that I invest much gray matter in retaining.

Just enjoy your games.

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Kirk
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shell42970 wrote:
I love gardening, but probably couldn't tell you the names of most of the plants in my flower beds. Their names aren't relevant to my enjoyment of them, so generally aren't a detail that I invest much gray matter in retaining.

Just enjoy your games.



That is more like me not knowing the names of the games I play. Which I do. I just feel like I should know the names of some of the designers of my favorite games as well. Out of repsect really.
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Nicholas Palmer
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Given a bit of time to think about it, I could probably name the designer of about 75% of the games on my shelf.

My favorite three games are designed by:

D. Brad Talton Jr. - Millennium Blades
Vladimir Suchy - The Prodigals Club
Vlaada Chvatil - Dungeon Petz

I also like designs by Ignacy Trzewiczek (Robinson Crusoe), Eric Lang (Kaosball), Richard Launius (Defenders of the Realm), Tim Fowers (Paperback), Emerson Matsuuchi (Specter Ops).

I will admit to having to look up how to spell Trzewiczek though.
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Kirk
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Touchfuzzy wrote:
Given a bit of time to think about it, I could probably name the designer of about 75% of the games on my shelf.

My favorite three games are designed by:

D. Brad Talton Jr. - Millennium Blades
Vladimir Suchy - The Prodigals Club
Vlaada Chvatil - Dungeon Petz

I also like designs by Ignacy Trzewiczek (Robinson Crusoe), Eric Lang (Kaosball), Richard Launius (Defenders of the Realm), Tim Fowers (Paperback), Emerson Matsuuchi (Specter Ops).

I will admit to having to look up how to spell Trzewiczek though.


Wow, I dont think I could ever be that proficient. Unless I had 4 games...
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William Aull
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Comes with more time invested. I love movies, but I couldn't spout off one director for another while the next person over can.

Don't feel too bad; last year Eric Lang rang up my purchase at the CMON booth, and I had no earthly idea. Just said thanks and moved on
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Kirk
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Hillean wrote:
Comes with more time invested. I love movies, but I couldn't spout off one director for another while the next person over can.

Don't feel too bad; last year Eric Lang rang up my purchase at the CMON booth, and I had no earthly idea. Just said thanks and moved on


I get that. But given the fun I have had playing Blood Rage while drinking Viking's Blod mead, I would like to be able to thank him if given the opportunity. More and more designers and artists outside of music and hollywood are overlooked.

Not trying to be overly serious, it is not life and death of course but I feel better now that I know his name. I really do.
 
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Peter Bowie
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I'm split between designers and companies. Although if I'm interested in a game, unless I really love the look of it, it helps to have an well-established designer behind it.

Sandy Petersen/Petersen Games - Cthulhu Wars and Glorantha (coming up on Kickstarter next week, yay).

Reiner Knizia - Tigris & Euphrates and Battle Line.

Level 99 Games - Millennium Blades and Argent: The Consortium.

Splotter Spellen - Food Chain Magnate. Got Roads & Boats, but unplayed. Indonesia and The Great Zimbabwe pre-ordered. I love interactive strategy games, they happen to make them exclusively.

Carl Chudyk - Love Mottainai. Like Impulse. Interested in Innovation Deluxe.
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Nicholas Palmer
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morris9597 wrote:
Still relatively new to the hobby, only about 2 years into it, but my favorite designer at current is Gil Hova. He just makes superb games with a lot of wit and humor in the games. For instance, the card "Delusional Singer" in The Networks is based on his girlfriend, but at her suggestion. Personally, I think those kinds of personal touches and stories make a game that much better. Granted, neither of the two games he's made are my all time favorite, but The Networks is definitely in my top 10. Bad Medicine would likely be up there too but it went OOP before I could get a copy.


I picked up The Networks at GenCon, and played it after I got back. really really enjoy the game, very interesting balance of immediate point scoring opportunities balanced with long term planning.
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LukeTDG wrote:
I was going to stick to folks whose games I am playing and really enjoying at least two games of, but I will make an exception for the designer of a game that is part of my life - I also think he has a very cool name!:

Donald X. Vaccarino:
Dominion

I also give Vaccarino special credit for essentially creating (or at the very least popularizing) deckbuilding, which is definitely one of my favorite genres of games, even if Dominion isn't exactly my favorite deckbuilder.
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Kyle
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Kramer - el grande
Knizia - Tigris and Euphrates, Samurai, battle line, Ra
Rosenberg - peaked at Agricola
olokta - one of the 3 cosmic encounter guys.
feld - the king of multiplayer solitaire
Lacerda - the gallerist, vinhos, kanban, some very heavy, 'single worker' high competition strat games. Often a high focus on opportunity costs, might be more opaque then many games out there.

Vlaada chivatl - through the ages, space alert, codenames, etc a highly varied catalogue, usually quite unique.

Chad Jensen aside from wargames the phenomenal dominant species, the rulebooks truly are that good.



C3Gaming wrote:

Splotter Spellen - Food Chain Magnate. Got Roads & Boats, but unplayed. Indonesia and The Great Zimbabwe pre-ordered. I love interactive strategy games, they happen to make them exclusively..


Interactive and splotter are not two words you are often in the same sentence. Especially with regards to roads and boats out antiquity. Fcm is even pretty light on interaction (no more than Puerto Rico), and similarly it if a lot about reading opponents and perfect anticipation more than some visceral interaction.
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Braindump:

Friese - Powergrid
Feld - Macao
Knizia - Ra
Kramer - Tikal
Kiesling - Vikings
Parlett - Ninety-Nine
Vanderbilt - Bridge
Sackson - Acquire
Jensen - Combat Commander
Borg - C&C
Costikyan - Pax Brittanica
Rowland - Empires in Arms
Vaccarino - Dominion
Breese - Inhabit the Earth
Bleasdale - Keyflower
Gerdts - Imperial
Rosenberg - Le Havre
Wallace - Steam
Moon - TTR
Harding - Cacao (should be Walker-Harding)
Garfield - MtG
Alspach - Suburbia
Jackson - Illuminati
Schacht - Coloretto
Kendall - Canal Mania
Bornhoffer - St Petersburg (should be Brunnhofer)
Maltz - Edo (should be Malz)
Boydell - Snodonia
Stockhausen - Orleans
Pfieffer - Port Royal (should be Pfister)
Chvátil - Dungeon Lords (stopping on a hard one to spell)

One of my favourite things is that the designer's name is on the box
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Wolfgang Kramer and Reiner Knizia are my favorite designers, but there are some more also worth mentioning.

Wolfgang Kramer - His best known game is El Grande, but my favorites are Asara, Tikal, Tikal II: The Lost Temple, Mexica, The Swarm, Java.

Reiner Knizia - From his most popular designs, Taj Mahal is the only one among my favorites, which also include Blue Moon City, Blue Moon, Dragonland, Star Trek: Expeditions and Dream Factory.

Michael Kiesling - Vikings and various games in collaboration with Kramer, already mentioned above.

Rüdiger Dorn - Jambo, Steam Time, Journey to the Center of the Earth, Titania, Dragonheart.

Vlaada Chvátil - Galaxy Trucker, Tash-Kalar: Arena of Legends, Dungeon Petz.

Michael Schacht - Known for Coloretto and Zooloretto, but I prefer China, Africana and Felinia.

Bruno Faidutti - Citadels, Mission: Red Planet, Ad Astra.

Bruno Cathala - Cyclades, Abyss, Five Tribes, Mr. Jack.

Klaus Teuber - Responsible for all the Catan games, but my favorite is Domaine.
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The Dave
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saturnkk wrote:
Any chance you guys can attach those designers to a few key games? Sorry to have to ask but i fugure you know it off the top of your head?


None of those guys designed any Key games.

You're looking for

Richard Breese - Keywood, Keydom, Keytown, Keythedral, Key Harvest

Sebastian Bleasdale - Keyflower

David Brain - Key Market

(posted jokingly )
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I'm with OP. Have never took the time to look at any of the designers names, despite how much I enjoy a game. Will start paying more attention to them, may lead me to other good finds.
 
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