Looking for recommendations for a very light board game that would work for a soon-to-be 8yo? This is for my daughter who favours games with great components, ideally quite strong on theme but not too complex.
Examples of games she LOVES:
Afrikan tähti (not great-looking board but moving around a map looking for treasure)
Examples of games she finds quite fun:
Examples of games she does not enjoy:
Ticket to Ride: Europe
King of Tokyo
Hey, That's My Fish!
I suspect that eg Takenoko, while very aesthetically pleasing, would be much too complicated for her at this stage. I have shown her Carcassonne but she has no interest in that. Ideally, I would like a simple racing/adventure game of some kind. I have had my eyes on Jamaica but it seems to get very mixed reviews.
(We have lots of card games, but at this point I am looking for a game with an actual board.)
Any great suggestions of gorgeous games?!
- Last edited Wed Aug 10, 2016 3:34 pm (Total Number of Edits: 4)
- Posted Wed Aug 10, 2016 3:19 pm
It's Karan, not Karen!
Tokaido without a doubt
How about the following:
Tobago - great treasure collecting, strategy, reverse deduction, bidding board game
Ancient Terrible Things - Card set collection game (may be too heavy)
Defenders of the Realm - Card set collection adventure board game
Blue Moon City - Tile traveling, card collection game
Legends of Andor - Story-driven adventure game (may be too heavy)
Lost Woods - Simple Tile/Card traveling game
My First Stone Age - Simple goods collection game
Zoolerotto - set collecting with great zoo animal theme
Again, these are just some of the ones I have found not too heavy for my wife and I. She does not like heavy games and although some of these may be too heavy for an 8yo, these are some you can look to maybe get in the future. Hope it helps.
This is a kids game with a HUGE board.
Der Schatz der 13 Inseln
The idea is kinda moving around the place trying to create sets to look into hidden clues - it's a race. The main idea is putting a finger on your skyship, closing your eyes and trying to get where you want to go without falling into obstacles.
(actually we played without memory element and felt it's better this way).
It's simple, but if she wants to play with her friends, that's the idea, I'd guess.
Probably neither strategic, nor tactical. Okay, maybe a bit tactical.
Melting souls with cuteness since 2007