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Salvation Road» Forums » Rules

Subject: Wounds and self help! rss

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andy bush

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2 quick questions about wounds.

1. If a character has an inventory FULL of face up wound tokens is there any way he/she can help herself heal? (in that they can't pick up a med pack to use it)


2. When you 'resolve' a wound - does it stay in your inventory slot or is it removed once the effects are applied?

Thanks in advance

Andy
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Peter Gousis
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Thanks for the questions Andy.

1. Once a character is full of wounds (flipped or unflipped) they are dead, so no removing wounds at that point. The heal action does allow you to heal wounds feom any character at your location. The benefit here is if you don't have enough actions to heal yourself you could use your free transfter to move the meds you picked up to another character at your location and they could heal you on their turn (if you weren't already fully wounded of course).

2. Yes all wounds stay on you until you rest, or heal them away. The only exseption are "Flesh Wound" tokens. These wounds now become harder to heal and can't be rested away anymore. Also 2 of the Pestelence cards reactivate them later, so it is worth healing some of the really bad ones or keeping a med with you at all times to prevent the effects of these cards.
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andy bush

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Thankyou! Excellent game!
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Peter Gousis
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Glad you are having fun with it. I still have a blast playing after 200+ games of it
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