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Subject: advanced rules needed rss

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Thomas Brown
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Orcutt
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Can someone get those advanced rules posted up here? My copy is missing them.
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Rusty McFisticuffs
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Arcata
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Hey, did you ever get a copy of these?
 
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E Butler
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The advance rules: to be used a la' Carte -

1. attacker can advance after combat if victorious
2. AT guns can fire range 2. AT guns can not advance after combat. May not fire through another unit unless the AT is above (on a ridge) intervening unit.
3. you may stack 2 units (plus general) in a box. Compare top 2 dice rolls if 2 stacks of 2 attack each other. Retreat only if top 2 on both sides are ties. Partial damage may be inflicted (1 unit destroyed of the two in the box).
4. Jeeps and Tanks may enter restricted boxes, but must spend entire movement to enter each box & pass roll - jeeps 1,2 tanks 1-3
5. Steps - A hit on a tank reduces it to a jeep, a hit on a jeep reduces it to a inf. (reduction allowed only if the a replacement of the next lower step is available).
6. Leaders - Only units within 1d6+1 of a leader can be activated with a card. OR you can predetermine command range at the start of the game.
7. Supply (fuzzy on that one) Trace a clear lane to an objective out of enemy zoc unless a friendly unit is in the zoc.
8. Minefield (couldn't tell you)
9. hidden deployment (sorry, can't help with that one either)
10. troop quality green= -1 per die roll, average =+0, crack = +1 per roll.
11. Armor & jeeps get a +1 per die roll attacking inf & AT in clear. Inf & AT in rough get +1 per die when attacked by Armor & jeeps
12. Leader are replaced next turn if KIA. Dead leaders do not = end of game.
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Mike Heine
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Waconia
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I know this thread is quite old, but I am also looking for a scan of the advanced rules if anyone out there can help out?
 
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Rusty McFisticuffs
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Vormwald1 wrote:
I know this thread is quite old, but I am also looking for a scan of the advanced rules if anyone out there can help out?

If you don't hear from anyone more reliable than me, GeekMail me your email address.
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Mike Heine
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kuhrusty wrote:
Vormwald1 wrote:
I know this thread is quite old, but I am also looking for a scan of the advanced rules if anyone out there can help out?

If you don't hear from anyone more reliable than me, GeekMail me your email address.


Thanks a ton for your reply, but someone sent me a scan of the rules I needed.
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SGT Dave
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Kyle
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I just bought this and the Master rules are missing. Does anyone have a scan of the Master (advanced) rules?
 
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