Thumb up
1 Posts

Coup» Forums » Variants

Subject: Bang! Coup rss

Your Tags: Add tags
Popular Tags: [View All]
jordan vetere
msg tools
My play group loves coup. we also enjoy games like resistance, werewolf, and bang! coup is a great bluffing game, but we found ourselves desiring more social deduction in it from time to time. we decided to use the role assignments from Bang! this also works really well at the larger player counts the few times weve played, as it can shorten the game length vs reformation. anytime we want to add another layer of depth or play with more players, this is the format we use. feel free to try it out, post your comments, and help continue creative ideas to grow. i hope you like it.

Each player has his own goal:
•Sheriff (Government Tyrant): must eliminate all the Outlaws and the Renegade, to protect law and order.
•Outlaws (Rebels): they would like to kill the Sheriff, but they have no scruples about eliminating each other to gain rewards!
•Deputies (Loyalists): they help and protect the Sheriff, and share his same goal, at all costs!
•Renegade: he wants to be the new Sheriff; his goal is to be the last character in play.

Take as many role cards as the number of players, divided as follows:
•4 players: 1 Sheriff, 1 Renegade, 2 Outlaws
•5 players: 1 Sheriff, 1 Renegade, 2 Outlaws, 1 Deputy
•6 players: 1 Sheriff, 1 Renegade, 3 Outlaws, 1 Deputy
•7 players: 1 Sheriff, 1 Renegade, 3 Outlaws, 2 Deputy
•8 players: 1 Sheriff, 2 Renegade, 3 Outlaws, 2 Deputy
Shuffle the cards and give one, face down, to each player. The Sheriff reveals himself by turning his card face up. All other players look at their role but keep it secret. The Sheriff plays the game with one additional influence. When you are eliminated from the game, show your role card. the Sheriff always goes first.

Penalties and Rewards
If the Sheriff eliminates a Deputy, the Sheriff must discard all the coins he has. Any player eliminating an Outlaw (even if the eliminating player is himself an Outlaw!) gains a reward of 3 coins from the bank.

The game ends when one of the following conditions is met:
a) the Sheriff is killed. If the Renegade is the only one alive, then he wins. Otherwise, the Outlaws win;
b) all the Outlaws and the Renegade are killed. The Sheriff and his Deputies win.
 Thumb up
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.