Sant Quinti de Mediona
We are playing the barbarossa scenery to become more familiar with the ground mechanics (combat/overunns..)
And we discover that we have not understood correctly an important mechanical: Attrition
1. During the movement phase (before movement ) we set the attritions zones.
Is that correct?
2. 14211: Each area of contiguous hexes on the same front controlled by the same alliance faction is considered to be a single attrition zone, regardless of the presence of enemy ZoCs which may interrupt supply to parts of the attrition zone. Tacking in accoun that:
Can I create this 3 atritions zones?
or only one with all 3?