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Subject: New on GMT's P500 List Today rss

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GMT Games
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Bayonets & Tomahawks is now available for pre-order on GMT's P500 list. Here's the link:

Bayonets & Tomahawks P500 Page

Thanks for your orders and support!

Gene
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Justin F
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French & Indian War game + Volko-approved design = Instant pre-order.
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Rob Winslow
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Great news, Marc!
 
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Marc Rodrigue
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Justegarde wrote:
French & Indian War game + Volko-approved design = Instant pre-order.


Thanks Justin F!

I'll put more stuff on the page over the next few weeks.
Will be happy to answer questions here too.

Cheers

Marc
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Alex
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Over 300 preorders within a week. This is impressive!

Can't wait to see the game.
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Jared Inc.
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Congratulations!

This if the first game I've P500'ed.



Can I ask about the 'action cards' from this picture copied from the P500 page? Are these the supply tokens or something else? I didn't expect the Indians to have their own set.

Thanks!
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Marc Rodrigue
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Jared, thanks very much for your support and good words :-D

The 'cards' you see are the Action Tokens (aka supply tokens). There are no cards in that game. And yes, even though there is no Indian player, they have their own Action Token set.

Here's an answer I gave on Consimworld's B&T discussion thread regarding that topic:

"The Indians are a quasi faction: they have their own set of action tokens. (…) So even if the French player benefits from most of them, they are far from 'robots' at their service. It was really important for me to give them a powerful role in the game, although they are not a player."

Best

Marc

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Arthur Cormode
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The game looks really nice.

I love the time period so I've pre-ordered it.
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Gordon J
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Will this be a true 4-player game? Or will it be mainly 2-player game but where you can divide up the duties for 4. For example, the game The Lamps Are Going Out says it plays up to 4, but really it's mainly for 2.

Also, what will be the complexity level? I see the dice and it reminds me of 1775 or 1812 from Academy Games. Will it be that light? (Which, I assume it won't, but the dice intrigue me a lot). Either way, this looks really interesting.
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Arthur Cormode
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patton55 wrote:
Will this be a true 4-player game? Or will it be mainly 2-player game but where you can divide up the duties for 4. For example, the game The Lamps Are Going Out says it plays up to 4, but really it's mainly for 2.

Also, what will be the complexity level? I see the dice and it reminds me of 1775 or 1812 from Academy Games. Will it be that light? (Which, I assume it won't, but the dice intrigue me a lot). Either way, this looks really interesting.


Just so you know, Academy Games is also coming out with 1754, a game also focused on the French and Indian Wars. Same system as 1775 and 1812.

Glad to see this time period receiving so much attention.
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Marc Rodrigue
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patton55 wrote:
Will this be a true 4-player game? Or will it be mainly 2-player game but where you can divide up the duties for 4. For example, the game The Lamps Are Going Out says it plays up to 4, but really it's mainly for 2.


Hi Gordon,

It's basically a 2 player game with rules to divide duties between up to 2 players in each team (that's why I chose the term "adaptable to teamplay").

But the task division is done in a manner which reflects competition for resources between the Colonial/Canadien players and their metropolitan counterparts (French/British).

A lot is written about the clash between Montcalm and Vaudreuil's with their conflicting strategies. This is a fun way to simulate it :-)


patton55 wrote:
Also, what will be the complexity level? I see the dice and it reminds me of 1775 or 1812 from Academy Games. Will it be that light? (Which, I assume it won't, but the dice intrigue me a lot). Either way, this looks really interesting.


I love "1775" by Academy and played it many times. Bayonets & Tomahawks is much more realistic. In terms of complexity it falls between "1775" (and upcoming "Conquest") and Wilderness War. The best of both worlds in a way!

About the dice: they look simple but they're the tip of the iceberg of a full fledged Age of Reason battle system based on a thorough statistical compilation of ALL actions in the FIW. I'll write more later on that topic.

Cheers

Marc
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Gordon J
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mrodrigue wrote:
patton55 wrote:
Will this be a true 4-player game? Or will it be mainly 2-player game but where you can divide up the duties for 4. For example, the game The Lamps Are Going Out says it plays up to 4, but really it's mainly for 2.


Hi Gordon,

It's basically a 2 player game with rules to divide duties between up to 2 players in each team (that's why I chose the term "adaptable to teamplay").

But the task division is done in a manner which reflects competition for resources between the Colonial/Canadien players and their metropolitan counterparts (French/British).

A lot is written about the clash between Montcalm and Vaudreuil's with their conflicting strategies. This is a fun way to simulate it :-)


patton55 wrote:
Also, what will be the complexity level? I see the dice and it reminds me of 1775 or 1812 from Academy Games. Will it be that light? (Which, I assume it won't, but the dice intrigue me a lot). Either way, this looks really interesting.


I love "1775" by Academy and played it many times. Bayonets & Tomahawks is much more realistic. In terms of complexity it falls between "1775" (and upcoming "Conquest") and Wilderness War. The best of both worlds in a way!

About the dice: they look simple but they're the tip of the iceberg of a full fledged Age of Reason battle system based on a thorough statistical compilation of ALL actions in the FIW. I'll write more later on that topic.

Cheers

Marc


This all sounds good. Keep the info coming.
 
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Marc Rodrigue
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patton55 wrote:

This all sounds good. Keep the info coming.


This morning, a new InsideGMT article about B&T about Action Tokens:
http://www.insidegmt.com/?p=12139

There will be articles every 2 weeks.

Marc
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There can be only one!
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Is the BGG expected playtime correct? 120–360 Min?

Thanks
 
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Marc Rodrigue
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Hi EasyBreezy,

2h is for the simplest one year scenario. 6h would be for the full campaign (1755-59). With focused play and experienced players.

Final development playtest is currently under way and will confirm these values.

Marc
 
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Marc Rodrigue
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Yesterday's GMT update
For those who don't receive the GMT monthly update or who don't scroll all the way down, here's what I wrote about B&T in yesterday's update:

"I am thrilled by the enthusiastic response of the community: almost 400 orders in one month. During that period I have devoted efforts feeding BGG and B&T's Facebook page and launching the series of B&T Biweekly articles on InsideGMT to help players discover the game.

One thing worth communicating is that B&T's core components (board, game pieces & markers, dice) are already very close to final artwork. Meaning less production delay when it reaches 500 orders.

Final development playtest is in full swing with Barry Setser's expert team. A Vassal module is expected around the end of September. I'll announce shortly several fall and winter events where B&T will be (Carnage VT among them). Thank you to all!"
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Marc Rodrigue
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Hi,

for those who want more information on the Action tokens I published a second B&T Biweekly article here:

http://www.insidegmt.com/?p=12834

Cheers
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Marc Rodrigue
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Demo for Action tokens
For the latest B&T Biweekly, I wrote a demo Action round with pictures etc.
For those who want to experience the feel of B&T!

http://www.insidegmt.com/?p=13232

Enjoy!
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Gordon J
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mrodrigue wrote:
For the latest B&T Biweekly, I wrote a demo Action round with pictures etc.
For those who want to experience the feel of B&T!

http://www.insidegmt.com/?p=13232

Enjoy!


This looks great. Keep 'em coming.
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Alex
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500 orders!
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Marc Rodrigue
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Hi,

it's been a while. Here's a new B&T article about Raids:
http://www.insidegmt.com/?p=15285

The developer Barry Setser took a storytelling angle. Enjoy!

Marc
 
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