1.ELYSIUM THE ALLSMITH :he get 1VP for every symbol not for a set of 4 correct?
2.REESE THE FIREBRAND: He get 1VP for every C-M-D not for a set?
FOXGROVE PALISADE: You pay 2 coins to change one of your dice to 6??
THE DESERT ORCHID:How doaes this work??you pay 1xholy cards to change a dice to 1?
GARGAN'S EMBRACE:you take 1 VP every time you rolling doubles?
Some domains have a text that for example immediatly return a M or C to their stack and get VP.If the stack of the card you want to return is exhausted what happens??can you return it or not??
I do not have the cars in front of me so I am just going off what you put in your post.
- For "Elysium The Allsmith" and "Reese the Firebrand" you are correct. They will give you one victory point for every instance of the symbol/type of card you have in your tableau. When counting the symbols that goes for all characters and Domains that have the symbols. So if you have a domain which required two workers (the hammer) and the card says you got 1vp for each hammer (do not have cards in front of me right now so not sure what he actually says) then that domain would net you 2VP. Another note - when scoring VP for left over resources (gold, magic might) and the Duke says it gives you 1vp for every 3 gold, magic, might - that means total not for every three in the particular catagory - so 4 gold, and 2 might would get you 2 vp (1 for the three gold and 1 for the 1 gold and 2 might -which total 3)
- "Foxgrove Palisade" - you are right, you pay two gold and are able to change the value of one of your dice to a six. You have to have the 2 gold before you collect resources for that roll. This card works great when you have a bunch of an 11/12 character.
- Desert Orchid - you look at your tableau and add up how many holy symbols you have. Then you pay one gold for every holy symbols you have and are able to change one dice to a value of 1
When changing the value of a dice to either a 6 or 1, no one collects resources till after the dice has been changed - so other players do not get a choice about using the new value. This can cut both ways - (when I see someone pick up one of these cards I know they might be changing the value of a dice on their turn, I start picking up characters that will pay off on that number change)
- Gargan's Embrace: You are correct, take 1vp every time you roll doubles.
As for returning a M or C when the stack exhausted is that you place it back where it would have gone on top of the exhausted card and that stack is no longer considered exhausted as related to ending the game. If you are playing with the expansions that give you event cards for the exhausted cards then the event does NOT trigger a second time if/when the card is purchased/defeated a second time.
Hope this answers your questions.