I playtested this at Bordercon 2016 (June) and I am now a happy Kickstarter backer.
It's colourful, challenging, has a bit of "take that", and is engaging throughout the duration of the game. There is little downtime and a nice sense of progression through early game development of your fairground, mid-game consolidation of the strategy that you are trying to line up, and late game "here we go" to see who can triumph with the best theme park.
For 4 first time players we took 2 hrs to play, so expect 1-1.5 hrs after a couple of play throughs. At no time did we ever feel that the game was dragging on.
There is plenty of humour throughout the game and great attention to detail in flavortext and subtle jokes. Expect some rule variants in the published game that will make it playable for as young as 9.
Fun: 10 Brain Burning: 3 Complexity: 5 Engaging (Time between turns. High score is lower downtime): 7 AP Potential: 5 Puzzliness: 4 Variability: 9 Who Playing With Importance: 1 Filler (0) vs Full (10): 9 Paths to Victory (0 Few, 10 Many): 7 Play Complexity: 6 Rules Complexity: 7 Direct Interaction (0 Low, 10 High): 6 Indirect Interactn (0 Low, 10 High): 5
RATINGS: My First Play: 10 Multiple Plays: tbc
OVERALL RATINGS FOR: Play with Kids: 7 (10 with variant rules) Play with Kids & Adults: 7 (10 with variant rules) Play with New/Low Key: 8 Play with Larger Group (Max 5): 10 Play with 2 players: 9 Play with My Parents: 7 Play with 'Gamers': 10