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Star Trek: Frontiers» Forums » General

Subject: Missing initiative cards rss

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g colhoun
United Kingdom
Unspecified
Northern Ireland
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Hi all

My game is missing the 6 initiative cards. Wiz kids are sending them out but it'll take a while to cross the Atlantic.


Can anyone point me to the card text so I can use proxies for now? I can't seem to find the details in the rule book.

Many thanks!
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Mark K.
Austria
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Sure!


1 - Ambition
(no text)

2 - Evaluation
When you take this Tactic, discard up to 3 cards (including Damage)
from your hand, and then draw that many cards. Shuffle your discard pile back into your Ship Deck.

3 - Secret Plot
When you take this Tactic, take one Data Die of a basic color (red, blue, gold) from the Core and put it on this card. You can use that die on any of your turns this Round. If you do, re-roll it at the end of that turn and return it to the Core.

4 - Planning
At the end of each turn, if you have at least 2 non-Damage cards in your hand before you draw, draw as if your Hand limit is 1 higher.

5 - Fortune
When you take this Tactic, immediately draw 2 cards.

6 - Timing
One time this Round during your turn, you can announce that you will take another turn immediately after this. If you do, flips this card face down.
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g colhoun
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Superb. Thx.
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