This is a sample session using my own "Solo play rule". The notation should be complete enough to make a run-through possible if anyone is looking for rule errors or bad moves. The first line says "Turn 1: Preparations shows 1 Fertile Soil, and 2 Cursed Lands and 2 Blank, and then stops with one more Decay on-deck. (No Push, it says so explicitly when applicable). Harvest: I buy the Field of Flowers and put it into a Blank."
1: FS, 2*CL, 2*Blank. Buy FiFl into Blank.
2: 2*CL, Blank. Buy PeDr into Blank.
3: 2*CL, FS. Buy DeHa into FS.
4: 2*CL. Push: CL, FS, 4*Blank. Buy Well into Blank.
5: Blank, Shuffle, FS, 2*CL, 3*Blank, Well. Buy AzLa, buy EaCh into Blank.
6: 2*CL. Push: CL, Spoil.
7: 2*CL, Blank. Buy MoWo into Blank.
8: 2*CL, FS, PeDr, FS+DeHa. DeHa: Discard CL. Prep cont, FiFl, Shuffle, Well, CL, FS. 7+1 Mana, 2F, 1A. Buy AzLa, buy Wiwi into FS.
9: 2*CL, 2*Blank. Buy Hawk into Blank.
10: 2*CL, Blank. Buy DrSo into Blank.
11: 2*CL, EaCh. Buy Plow into EaCh.
12: CL, MoWo, Shuffle, CL, Blank, Plow+EaCh, Wiwi+FS, DrSo, Well. 7+2 Mana, 2F, 1A, 1W, 3 Pool VP. Buy CaFa, Buy WoWa into Plow+EaCh, buy Podl into Blank.
13: CL, FS+DeHa. DeHa: Discard CL, Prep cont. 2*CL, PeDr. 3+2 Mana, 1F, 1S. Buy LeyN, buy Plow into FS+DeHa.
14: 2*CL. Push: CL. Buy HuTh into CL. (This was a bad decision! 2 Decay on the same card.)
15: CL, Hawk, FS, FiFl, Shuffle. 2 Pool VP, 4+2 Mana, 1A, 1S. Buy ExRo, buy BeTo into CL.
16: 2*CL. Push: CL. 3+2 Mana. Buy FeCh into CL.
17: 2*CL, Podl, Wiwi+FS, MoWo, DrSo. 2 Pool VP, 2S, 1W, 6+2 Mana. Buy PoLi, buy HiSw into DrSo.
18: 2*CL, FS+DeHa+Plow, Spoil (due to 2 Decay HuTh+CL, and I forgot to use DeHa to remove one CL).
19: HuTh+CL, Well, PeDr, Plow+EaCh+WoWa, Shuffle. 4 Pool VP, 2 Pool VP due to WoWa, 2+3 Mana, 2S, 1A, 3F, 1W. Buy WeGl, buy MoWo into Well.
20: FeCh+CL, Hawk, FS+DeHa+Plow. When played DeHa discard FeCh+CL, prep cont. FiFl, CL, Wiwi+FS. 5 Pool VP, 7+2 Mana, 1A, 1F, 1W, 1S. Buy FeGr, buy Hawk into Hawk, buy Wayf into CL.
AzLa: Azure Lake
BeTo: Bear Totem
CaFa: Cascading Falls
CL: Cursed Land
DeHa: Deadwood Harvester
DrSo: Druid's Song
EaCh: Earthchant Chorus
ExRo: Exodus Road
FeCh: Feral Chieftain
FeGr: Feral Groove
FS: Fertile Soil
FiFl: Field of Flowers
HiSw: Hive Swarm
HuTh: Hulking Thornhide
LeyN: Ley Line Nexus
MoWo: Moon Wolf
PeDr: Peacekeeper Druid
PoLi: Pool of Light
WeGl: Wellspring Glade
WoWa: Woodland Warden
Spoiler (click to reveal)
18 Pool VP.
-3 delay penalty for exceeding round 18.
15 Vail points
8 Advancement 1 VP
2 Advancement 2 VP
6 Advancement 3 VP
4 Advancement 2+2 VP
50 VP, 3 Vail II, 3 level 3 advancements
- Last edited Sun Oct 2, 2016 11:32 am (Total Number of Edits: 4)
- Posted Sat Aug 20, 2016 2:35 pm
40 VP is a little too easy for 19 turns.
I hit 67 VP in 18 turns.
The rule I'm going with is do a 2P setup, then get the 23VP in 15 turns, and get 40VP total in 15.
I have changed the numbers towards a more challenging solo. It is now 50 VP in 18 rounds.
I hit 67 VP in 18 turns.
This seems a valid outcome. However, it is easy to forget a Grassland deduction somewhere, or to forget to turn the mana token. I have seen that from scrutinizing my own notes several times, when I thought I got a 60+ result. Once I got a really huge result, but I did not take notes then