I have heard users refer to "resource depletion" as a viable tactic/strategy in this game. I can see where that is an important consideration offensively as well as defensively. I have also seen a complaint that when adding the ladybug and mosquito, that strategic consideration is diminished considerably. So my question is: Is it best to remove an ant and a grasshopper when using those two expansion pieces? I have seen that suggested before by an experienced player and I am wondering if that is a widely used variation?
BlueLine Game Studios - Digital Tabletop games since 2011
I don't do any non-canon configurations, personally.
My favorite combinations are: 1. Core game 1. Core game + all 3 expansions 2. Core game + pillbug (numbering is intentional: there is a tie for first ).
I agree that adding all 3 expansions drastically limits the resource-depletion, but I don't see that as a problem... just a difference that makes it not the same experience as the core game. This adds different strategies than core-game which is one of the fun parts about playing with expansions; mixes it up a bit.
I play much less defensively with the expansions & I arm-up a lot since it's easy to do w/out running out of pieces. Man, I need to go play some Hive...
I've forgotten where I've read about the starting player advantage with more bugs. Nonetheless, it is our experience during our numerous plays and we like the adjustment back to the base game's number of bugs.
We own a copy of the Pillbug, tried it several times, disliked it a lot and have not included it since.