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Subject: Full Game problem and fix rss

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Jay Ackerman
United States
Palm Beach
FLORIDA
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If you play the Full Game, there is an issue. Assume you have 7 players for the moment. If each players' accused characters are of the same type (all witches or villagers) then you will have 7 cards of that type plus 1 card of the other type shown in the trial. No problem. But if 6 players accused characters are the same and the other's is not AND you draw the one dissimilar card from the discard, then you have a problem. The one player will know 100% what each character in jail is. Depending on the alibis used, they may know 1 or two other characters for each player. Here's a concrete example:
P1 has a witch in jail.
P2-P7 have villagers in jail.
There are 6 villager cards and 1 witch card. You add one of the discards which happens to be the other villager card so now there are 7 villager and 1 witch cards displayed at trial.
P1 knows the witch card is theirs, everyone else must be a villager.
P2-P7 know 1 villager card is theirs. They know either there is 0 or 1 witch.
Everyone in jail had an alibi. So P1 also knows the other character if Treachery (another villager) or Slander (a witch) or if Hearsay included the jailed character and had only 1 villager (the other two are witches). If Hearsay including the jailed character had two villagers, P1 knows that the other characters in the Hearsay are different (1V and 1W).

The easy fix is to add 2 cards from the discard pile, instead of 1. Also if you are playing with less than 7 players, you need to add 1 more than the number of characters any player sends to jail. So, if someone sends three of their characters to jail, you'll need to add 5 discards.
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Thom McAlister
United States
Muncie
Indiana
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Interesting. You make a good point, and the solution sounds reasonable.

However, those are some low odds...There is only a 1.5% chance of the setup occurring with the witches...and a 0.0025% chance of having the cards matchup as stated in your scenario. Therefore, I don't really find this an issue, and the second card really complicates the game for the those who are guessing. How many times has it happened in your games?

My math may be slightly off, but I think they are pretty close.

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Jay Ackerman
United States
Palm Beach
FLORIDA
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In the Full game, each player has 3 witches and 3 villagers. The chance that the first round sees 6 of one and 1 of the other is 14/128 which is quite high. Then there is a 1/7 chance of selecting the lone discard so overall chance is 1/64 or close to 2% just for the first round.
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Aaron Haag
Germany
Muenchen
Deutschland
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We had exactly this situation yesterday and found it very annoying. The lucky player had a considerable advantage just by chance.

We found that this kind of element of luck in a deduction game is very unsatisfying and unnecessary.
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