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Eminent Domain: Escalation» Forums » Rules

Subject: Arms dealer too strong? rss

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So I had a game with my friend and he gets the arms dealer scenario card. He straight off started his game without settling or attacking any planet and just call/follow warfare and trade (to trade his ship). We ended up need to end the game quickly because he is dominating every turn (earning like 6 points per turn).

So my question is, is he playing this wrongly or the card is just that powerful?
 
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LegendWing wrote:
So I had a game with my friend and he gets the arms dealer scenario card. He straight off started his game without settling or attacking any planet and just call/follow warfare and trade (to trade his ship). We ended up need to end the game quickly because he is dominating every turn (earning like 6 points per turn).

So my question is, is he playing this wrongly or the card is just that powerful?


Sounds like someone was calling warfare/trade for him. My advice: Don't do that, make him do it. Now he's only making like 3 points per turn.
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darthnice wrote:
LegendWing wrote:
So I had a game with my friend and he gets the arms dealer scenario card. He straight off started his game without settling or attacking any planet and just call/follow warfare and trade (to trade his ship). We ended up need to end the game quickly because he is dominating every turn (earning like 6 points per turn).

So my question is, is he playing this wrongly or the card is just that powerful?


Sounds like someone was calling warfare/trade for him. My advice: Don't do that, make him do it. Now he's only making like 3 points per turn.


I played this card this weekend, with someone in this thread *ahem*....and I lost. So, there's that.

It does take a while to get that card out, and by then, the game is nearly over versus experienced players.
 
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