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Subject: Blundering Through, Winter '38 rss

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Will Pearson
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Draws:

Public #106 Spain: 0, EAI +1.

Germany #74 Free Unit Activation.

Italy #118 + Support (EAI based).

Britain #49 Poland: 1.

France #117 + Support (Eastern Europe Trade based).

Russia #33 Yugoslavia: 2.

EC: 0.
EAI: +2 (1CW + 1RE).

Purge: None.

Garrison: Need 8 Siberia + 4 BOP + 2 EAI + 5 Influence = 19.
Have 10 units + 1 research = 11.

Garrison requirement not met (-8), -3 Support.

1 Italian AAF enters reserves.
2 British ARM enter reserves.
1 French ARM enters reserves.
1 Russian INF enters reserves.

Income:


Germany Italy Britain France Russia

Support 4 2 3 4 (-3)
CF 6 0 0 0 10
EC 0 0 0 0 0
RE 0 0 0 0 0
TP 4 0 3 4 0
Maint. (-16) (-1) (-7) (-5) (-4)
Draw 3 3 2 2 3

Net: 1 4 1 5 6

Carry: 0 0 0 0 3

Final: 1 4 1 5 9



Mobilisations:

None.

Research:

Germany: Jets (9), Espionage (5), Armour (18), CounterInt (6).
Italy: Subs (2).
Britain: Espionage (7), BB Design (12), Light Ships (6).
France: BB Design (3).
Russia (AC1): CovOps (5), Armour (5), Strat. Bomb. (2).

German Armour result: +1 Support (+ tile point)
Axis CounterInt result: Remove Allied Military spy ring.

British BB Design result: +2 Naval BoP, can lay down BB5.
Allied Light Ships result: +1 Naval BoP.

Shipbuilding:

Germany: 1S - Advance BC3 to Win/2.
France: 1S - Launch BB3.

Builds:

Germany: RE - ARM.
Italy: AC2 - AAF.
France: AC2 - ARM.
Russia: 3*AC2 - ARM/AAF/INF.

BoP: Armour remains +2, Infantry remains +3, Air -1 -> 0, Naval -1 -> -2. BB Race remains -1. Total +2.

Russian Garrison: Requirement now 20, now 6 short.

Italy reveals RE to gain +2 support (+ tile points).

Diplomacy:

Germany: ACC3 Turkey, DC1 Spain.
Italy: DC2 Czech.
Russia: CW1 Spain.
Britain: DC1 Czech.
France: DC1 Hungary, DC1 Albania.
Germany: None.
Italy: DC1 Poland.
Russia: RE2 Yugoslavia (CW 3->4).
Britain: RE1 Poland.

Diplomacy Results:

Turkey No Change.
Czech. 4-3 France.
Hungary 1-0 Germany.
Albania 1-0 Italy.
Poland No Change.
Yugoslavia 0-1 Russia.

Civil War Results:

Axis intervention level: 1(DC) = 1

Russian intervention level: 1(Gov't) + 1(DC) = 2

Intervention threshold draw = 3.

Result: Russian diplomatic advantage, retains CW1 AC.

RE removes final CW counter, Spanish Civil War Ends - Axis Victory.

- +1 Modifier against all adverse RE effects.
- Germany gains CW1 AC for next turn.
- EAI drops to +1.

Crisis Phase:

Germany -> Austria, Allies Oppose.

Tile draw is 2, current (public) threshold is -1/0 Britain/France.

Germany continues, France reveals RE for +1 support (+ tile point).

Threshold is -1/+1 so Allies cannot declare war, aggression succeeds.

Italy -> Still in Africa.

No declarations of war.

Germany: Gains 1 military factory, 1 AC1 and 1 each of INF/ARM/AAF as reserves. +1 card each of next two turns. +1 AC2 next turn, +2 support next turn.

France/Britain: -2 support next turn, -1 AC2 next turn, gain +1 support for 2 turns and an AC1 permanently. +1 Support permanently. Anglo-French Alliance research unlocked.

General: EAI +1 permanently.

Expenditure:


Germany Italy Britain France Russia

Mobilisation 0 0 0 0 0
Research 0 0 0 0 1
Shipbuilding 1 0 0 1 0
Builds 0 2 0 2 6
Diplomacy 1 3 1 2 0
Other (-1) (-2) 0 (-1) 0

Expenses: 1 3 0 4 7


Starting: 1 4 1 5 9

Carry: 0 1 1 1 2



-----------------------------------------------------------------------

The Allies gambled on Germany pulling back (the later the war starts the better for them) and it backfired massively. While the aggression gives them extra support in the long run, short-term they might be vulnerable to another hit in Spring, depending on the draws.
 
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