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Subject: apps in games. rss

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Blair Black
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yeah, its probably the wave of the future. and it makes me sad because theres nothing to be done about it.
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Paul DeStefano
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I love it.

It reduces the need to remember all the rules (Golem Arcana) or fills spots normally occupied by humans (Mansions Of Madness) or simply works as a new mechanic (World of Yo Ho).

It isn't the wave of the future. It is the present of the present.
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Erik Andersson
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It is great to have an app that works the DM and turns a game like Descent into a pure coop. Can't wait for the Imperial assault app.

Also Alchemists is totally amazing and unique, much thanks to the app mechanic (it can be done by a non participating player but that would be very boring for that person).

Yay for apps!
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Bryan Thunkd
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blairblack131 wrote:
yeah, its probably the wave of the future. and it makes me sad because theres nothing to be done about it.
I feel your pain. It must be horrible now that you're forced to play these games. If only they still made the other kind of board games that didn't use apps.
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Davey Boy
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The best thing about them, even better than the great games they've spawned or improved, is seeing some of the old farts around here frothing at the mouth about them.

Check out THE MILLION OTHER THREADS about them.
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Travis Smith
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there are plenty of pure co op dungeon crawlers that handle it just fine without an app. I understand for descent and ia, it's used as s patch for games built with a dm in mind.

having a new edition of mansions reliant on it just seems lazy.
 
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Matt Steski
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yars wrote:
having a new edition of mansions reliant on it just seems lazy.


It's significantly more work for FFG to develop an app than it would have been to just port the Keeper rules from first edition...

I found the app in Mansions 2E to actually be a significant improvement, it drastically reduces setup time and really streamlines the whole experience. It actually completely changed my opinion on Mansions.
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Travis Smith
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Sassycat wrote:
yars wrote:
having a new edition of mansions reliant on it just seems lazy.


It's significantly more work for FFG to develop an app than it would have been to just port the Keeper rules from first edition...

I found the app in Mansions 2E to actually be a significant improvement, it drastically reduces setup time and really streamlines the whole experience. It actually completely changed my opinion on Mansions.


I don't know what the keeper rules are, but it's hard for me to agree that these apps require much work from ffg. any developer fresh from college could throw one together fairly quickly. coming up with clever mechanics that only use cards/dice/cardboard to represent a DM and keeping it streamlined... That would be far more impressive.
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Andrew J.
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I just hope they start making apps for Windows Phone. I'd hate to be shut out from a board game because my platform isn't popular enough. Ah well, there are always other games to play.
 
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Jeff Rietveld
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Kossoff wrote:
The best thing about them, even better than the great games they've spawned or improved, is seeing some of the old farts around here frothing at the mouth about them.

Check out THE MILLION OTHER THREADS about them.

The best thing about the threads, is when individuals claim they have no interest in playing games with apps, is the overly defensive equating it to "frothing at the mouth".

Check out THE TRILLIONS OF EXAGGERATIONS about them.

How DARE YOU dislike something I love...
 
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Damn you, progress! Why won't you let me continue letting Mansions of Madness sit on my shelf because nobody has any interest in playing the mindless role of the House!? DAMN YOU!
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yars wrote:
Sassycat wrote:
yars wrote:
having a new edition of mansions reliant on it just seems lazy.


It's significantly more work for FFG to develop an app than it would have been to just port the Keeper rules from first edition...

I found the app in Mansions 2E to actually be a significant improvement, it drastically reduces setup time and really streamlines the whole experience. It actually completely changed my opinion on Mansions.


I don't know what the keeper rules are, but it's hard for me to agree that these apps require much work from ffg. any developer fresh from college could throw one together fairly quickly. coming up with clever mechanics that only use cards/dice/cardboard to represent a DM and keeping it streamlined... That would be far more impressive.


Except the impressiveness of the app goes beyond the simple coding of the software . . . there are mechanics behind the app that were designed by a game designer. No need to over-simplify to prove a silly point. If you think that making a tangible AI is somehow harder or more impressive than a digital AI, you're fooling yourself.

A few games a year use apps while thousands of games released a year don't and somehow that turns into some app domination lament. Yesh.
 
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Travis Smith
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broken clock wrote:
yars wrote:
Sassycat wrote:
yars wrote:
having a new edition of mansions reliant on it just seems lazy.


It's significantly more work for FFG to develop an app than it would have been to just port the Keeper rules from first edition...

I found the app in Mansions 2E to actually be a significant improvement, it drastically reduces setup time and really streamlines the whole experience. It actually completely changed my opinion on Mansions.


I don't know what the keeper rules are, but it's hard for me to agree that these apps require much work from ffg. any developer fresh from college could throw one together fairly quickly. coming up with clever mechanics that only use cards/dice/cardboard to represent a DM and keeping it streamlined... That would be far more impressive.


Except the impressiveness of the app goes beyond the simple coding of the software . . . there are mechanics behind the app that were designed by a game designer. No need to over-simplify to prove a silly point. If you think that making a tangible AI is somehow harder or more impressive than a digital AI, you're fooling yourself.

A few games a year use apps while thousands of games released a year don't and somehow that turns into some app domination lament. Yesh.


of course there are game mechanics in the app. there are mechanics in any video game. but if they were good board game mechanics, they wouldn't need an app for them. and I don't know where your second paragraph came from.
 
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Davey Boy
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JRietveld wrote:
Kossoff wrote:
The best thing about them, even better than the great games they've spawned or improved, is seeing some of the old farts around here frothing at the mouth about them.

Check out THE MILLION OTHER THREADS about them.

The best thing about the threads, is when individuals claim they have no interest in playing games with apps, is the overly defensive equating it to "frothing at the mouth".

Check out THE TRILLIONS OF EXAGGERATIONS about them.

How DARE YOU dislike something I love...


If someone simply said "I have no interest in this" then they wouldn't be included in what I said, would they pal?
 
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Jeff Rietveld
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Kossoff wrote:
JRietveld wrote:
Kossoff wrote:
The best thing about them, even better than the great games they've spawned or improved, is seeing some of the old farts around here frothing at the mouth about them.

Check out THE MILLION OTHER THREADS about them.

The best thing about the threads, is when individuals claim they have no interest in playing games with apps, is the overly defensive equating it to "frothing at the mouth".

Check out THE TRILLIONS OF EXAGGERATIONS about them.

How DARE YOU dislike something I love...


If someone simply said "I have no interest in this" then they wouldn't be included in what I said, would they pal?

Absolutely, chum.
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Grant
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yars wrote:
Sassycat wrote:
yars wrote:
having a new edition of mansions reliant on it just seems lazy.


It's significantly more work for FFG to develop an app than it would have been to just port the Keeper rules from first edition...

I found the app in Mansions 2E to actually be a significant improvement, it drastically reduces setup time and really streamlines the whole experience. It actually completely changed my opinion on Mansions.


I don't know what the keeper rules are, but it's hard for me to agree that these apps require much work from ffg. any developer fresh from college could throw one together fairly quickly. coming up with clever mechanics that only use cards/dice/cardboard to represent a DM and keeping it streamlined... That would be far more impressive.

Whether a cardboard solution is more "work" to create than an app is very much debatable, but it's also irrelevant.
Just because something may be harder to do doesn't automatically make it the best solution for the given problem.

Common feedback on MoM was that people dislike being the GM. An app is clearly the best way to solve that problem. Why should it matter if there was a more difficult and less effective way to solve that problem?
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Liam
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I'm not convinced that it'll ever be that big in the gamer community. One of the best things about gaming is it's not digital.

(I'm often wrong).
 
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Darth Heisenberg
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blairblack131 wrote:
yeah, its probably the wave of the future. and it makes me sad because theres nothing to be done about it.


I do not think it's the "wave of the future".

Some games will have apps, some won't. No big deal. Many gamers like the fact they can play MoM or Descent now thanks to the apps.

If you don't like app driven games don't buy them. Solved.
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Jeff Rietveld
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monkeyhandz wrote:
I'm not convinced that it'll ever be that big in the gamer community. One of the best things about gaming is it's not digital.

(I'm often wrong).

You're an old fart.
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Doug Poskitt
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JRietveld wrote:
monkeyhandz wrote:
I'm not convinced that it'll ever be that big in the gamer community. One of the best things about gaming is it's not digital.

(I'm often wrong).

You're an old fart.


LOL ... and not just that, apparently he's one of many ... though we will have to speculate on whether he's frothing at the mouth.

If so, he's an old fart with "app-rabies".

(just joking, monkeyhandz)




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monkeyhandz wrote:
I'm not convinced that it'll ever be that big in the gamer community. One of the best things about gaming is it's not digital.

(I'm often wrong).


No, it won't be. That has never been the intention. It will be refined and it will work like a god damn rock star in the games it is appropriate for. Apps are not taking over and the existence of an app for a portion of the game does not make that game digital.

There is just no need for hyperbole.
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Jeff Rietveld
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dougposkitt wrote:
JRietveld wrote:
monkeyhandz wrote:
I'm not convinced that it'll ever be that big in the gamer community. One of the best things about gaming is it's not digital.

(I'm often wrong).

You're an old fart.


LOL ... and not just that, apparently he's one of many ... though we will have to speculate on whether he's frothing at the mouth.

If so, he's an old fart with "app-rabies".

(just joking, monkeyhandz)


Yer bum’s oot the windae! Do yer dinger.
 
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Jeff Rietveld
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broken clock wrote:
it will work like a god damn rock star in the games it is appropriate for.

broken clock wrote:
There is just no need for hyperbole.


Glad we agree... whistle
 
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Davey Boy
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dougposkitt wrote:
JRietveld wrote:
monkeyhandz wrote:
I'm not convinced that it'll ever be that big in the gamer community. One of the best things about gaming is it's not digital.

(I'm often wrong).

You're an old fart.


LOL ... and not just that, apparently he's one of many ... though we will have to speculate on whether he's frothing at the mouth.

If so, he's an old fart with "app-rabies".

(just joking, monkeyhandz)






I'm disappointed with the lack of froth in this thread, I must admit.
 
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Jason
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Kossoff wrote:
I'm disappointed with the lack of froth in this thread, I must admit.
To make up for the lacking froth...









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