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Glorantha: The Gods War» Forums » Rules

Subject: Difference from Video and Pnp rss

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clarence
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Rules changes

You can only play Runes in Action phase. Not in Power / Council phase anymore.

You half and round down your power for Great Compromise.


Darkness

Castle of Lead give you 1 Rune during power phase if it is in play.
Castle of Lead cost 3 instead of 4.

Black market doesn't require to read the Rune out loud to every player.

Moon

You can use Moonburn gift multiple time to an empire.

I believe there is change to Moon Goddess ability.
(Post battle) place a Selene in the area from your pool. (Not very sure)

Storm

Inferiority Complex : Minus 2 VP and gain 4 Power.

Whirlwind : add 1 Battle die to your total if you use this Gift.

Weather Control: Gain Power equal to your total Gifts, including this one.

Sky

You can't use the Great Decrees on 1st Action phase and cost 1 power.

Gift: Sun God exits Hell. Gain 2 Rune.
If another player gave permission he earns 1 Rune.

Solar energy: Sun God produces 3 Power (no more choice of 1 Rune)

Noblesse Oblige: earn 1 VP and 1 Rune instead.
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Darren Semmen
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Re: Difference from Faction Video and Pnp
Could someone at PG confirm that these are all of the rules changes since the P&P? I'm wondering whether to stick with the P&P rules at our next game. I don't want to use only some of the changes.

Thanks in advance.
 
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Lincoln Petersen
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Re: Difference from Faction Video and Pnp
What is the Hellmother's ability in the P&P that might have changed.

The new ability is she spawns all of her trolls in hell during the power phase.
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Pierre Lanrezac
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Re: Difference from Faction Video and Pnp
linkthestink wrote:

The new ability is she spawns all of her trolls in hell during the power phase.


It is also the ability in the PnP
 
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Lincoln Petersen
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Re: Difference from Faction Video and Pnp
Oh there is the one where if Pit is in the game you get to eat his dinner.
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Pierre Lanrezac
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Re: Difference from Faction Video and Pnp
linkthestink wrote:
Oh there is the one where if Pit is in the game you get to eat his dinner.


Nay, I think Sandy veto'ed that ability !
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Greg Robertson
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Re: Difference from Faction Video and Pnp
Pitpipo wrote:
linkthestink wrote:
Oh there is the one where if Pit is in the game you get to eat his dinner.


Nay, I think Sandy veto'ed that ability !

It was "vetoed"??? *hides the evidence*

Pay no attention to the half eaten plate behind the Cthulhu Wars box! It's a lie...
 
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Darren Semmen
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Re: Difference from Faction Video and Pnp
Based on the most recent KS Update and the recent "Thoughts from a couple of Playtests" thread, it sounds like Inferiority Complex has shifted back to the P&P definition. Is this true?

Have there been any other rules changes?

Thanks!
 
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clarence
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Re: Difference from Faction Video and Pnp
Darren23 wrote:
Based on the most recent KS Update and the recent "Thoughts from a couple of Playtests" thread, it sounds like Inferiority Complex has shifted back to the P&P definition. Is this true?

Have there been any other rules changes?

Thanks!


I am kind of prefer the old Inferiority Complex. Only it doesn't scale with the number of player.
 
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clarence
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Re: Difference from Faction Video and Pnp
Some updated changes from video.
 
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Sandy Petersen
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whipko wrote:
Rules changes

You can only play Runes in Action phase. Not in Power / Council phase anymore. Except at the end of the game, for VPs only. At this time, Runes sans VPs count for 1/2 VP each.

You halve and round down up your power for Great Compromise.

Darkness

Castle of Lead give you 1 Rune during power phase if it is in play. It still gives you 1 Rune when placed as well. Castle of Lead cost 3 instead of 4.

Black market doesn't require to read the Rune out loud to every player.

Moon

You can use Moonburn gift multiple time to an empire. Also, place the burnt building in the Moonburn box. It is returned next Power phase, or he can pay 1 Power to regain it instantly. This makes Moonburn stronger, because a player can't just instantly rebuild a burned bldg.

I believe there is change to Moon Goddess ability. Moon Goddess Ability Menses (pre- OR post-Battle) if the Red Goddess is in a Battle, EITHER spawn an Assassin in the Area pre-Battle, OR spawn a Selene in the Area post-battle. Your choice.

Storm

Inferiority Complex : Minus 2 VP and gain 4 Power.

Whirlwind : add 1 Battle die to your total if you use this Gift.

Weather Control: Gain Power equal to your total Gifts, including this one.

Sky

You can't use the Great Decrees on 1st Action phase and cost 1 power.

Gift: Sun God exits Hell. Gain 2 Rune. If another player gave permission he earns 1 Rune.

Solar energy: Sun God produces 3 Power (no more choice of 1 Rune)

Noblesse Oblige: earn 1 VP and 1 Rune instead.
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clarence
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Sandy Petersen wrote:
whipko wrote:
Rules changes

You can only play Runes in Action phase. Not in Power / Council phase anymore. Except at the end of the game, for VPs only. At this time, Runes sans VPs count for 1/2 VP each.

You halve and round down up your power for Great Compromise.

Darkness

Castle of Lead give you 1 Rune during power phase if it is in play. It still gives you 1 Rune when placed as well. Castle of Lead cost 3 instead of 4.

Black market doesn't require to read the Rune out loud to every player.

Moon

You can use Moonburn gift multiple time to an empire. Also, place the burnt building in the Moonburn box. It is returned next Power phase, or he can pay 1 Power to regain it instantly. This makes Moonburn stronger, because a player can't just instantly rebuild a burned bldg.

I believe there is change to Moon Goddess ability. Moon Goddess Ability Menses (pre- OR post-Battle) if the Red Goddess is in a Battle, EITHER spawn an Assassin in the Area pre-Battle, OR spawn a Selene in the Area post-battle. Your choice.

Storm

Inferiority Complex : Minus 2 VP and gain 4 Power.

Whirlwind : add 1 Battle die to your total if you use this Gift.

Weather Control: Gain Power equal to your total Gifts, including this one.

Sky

You can't use the Great Decrees on 1st Action phase and cost 1 power.

Gift: Sun God exits Hell. Gain 2 Rune. If another player gave permission he earns 1 Rune.

Solar energy: Sun God produces 3 Power (no more choice of 1 Rune)

Noblesse Oblige: earn 1 VP and 1 Rune instead.


Thanks Sandy. Any updated patch from your recent playtest after the campaign?
 
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Serg Pot
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Some necroposting.

There is another difference

In video Sandy said that: ... You don't want to send Yelm to the Skydome cose Dawn wark only on surfаce...

But on PnP: ANY area out of hell... so Dawn should work in Skydome too.

But I haven't find another post about working in "video-way".

Can someone clarify it?

UPD:

Solar Energy

In video: not in Hell

In a rule: ... on a surfаce

What is pretty different
 
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Guillaume Andriot
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If I refer to my own personal notes, Dawn only work when Yelm move to a surface area, while Solar Energy, is active as long as he is out of Hell.

Maybe this was updated, but I'm not aware of the change.
 
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Serg Pot
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Add to previous question

1. Earth Queen is 1/2 (video) or 2/2 (pnp)?

2. Earh heroquest - "All player have at least 3 units" (video)

3. What about Queen power? Sandy sais that on marrige we both earn PP each tunr, on PnP - i dont.

4. Do I clearly understand Divorce: On Power Phase, Take any Queen in play, remove it to spose's pool (or my pool if it my Queen), and take 1 Rune. Is it right?

Any video about sea?
 
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Lincoln Petersen
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Special Ability Dawn (ongoing) when Sun God moves to an Area outside of Hell, all your units in all Areas can Move. (You cannot move Kylerela by this means.)

Sky Gift

Solar Energy (Power phase) Sun God produces 3 Power if he is on the Surface World.

Earth Queen (7)
Lesser God

Cost: 2

Combat: 1, or 0 vs. Earth

Earth Heroquest
Every player has at least 3 units on the map

Unique Ability Harmonious (ongoing) When you summon an Earth Queen, she "marries" the empire of the matching color if it is in play. Place that empire's wedding ring in the Marriages box and give the player an Earth Queen card. From now on, if she is in play, both you and he earn 1 Power in the Council phase.

Earth Gift

Injunction (Council phase) eliminate any Earth Queen. Earn 1 Rune. This occurs before your Harmonious ability.
 
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