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Tin Goose» Forums » Variants

Subject: Era Cards Dealt in the Setup rss

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Martin Boisselle
Canada
Boucherville
Quebec
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Within the realm of color, the shadows often assume responsibility for the awkward shine of yellow.
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This little variant would not extend the play time that much and gives the players a bit more control.

Players are dealt 4 Gold cards.
Players then draft 3 Gold Era cards (clockwise); the extra card is discarded.

The each player gets 5 Blue cards.
Players then draft 4 Blue cards (counterclockwise);the extra card is discarded.

And finally the players get 4 Red cards.
Draft again (clockwise) until each player has 3 Red cards; the extra card is discarded.


 
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Aaron Silverman
United States
Halfway between Castro and Mickey Mouse
Florida (FL)
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The trouble with drafting is that you have a good idea of what cards the other players have. That's a pretty significant change.

If you want a little more control, you could just deal one extra card of each color to each player, so two would be left unplayed instead of one.
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