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Tin Goose» Forums » Variants

Subject: Era Cards Dealt in the Setup rss

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Martin Boisselle
Canada
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This little variant would not extend the play time that much and gives the players a bit more control.

Players are dealt 4 Gold cards.
Players then draft 3 Gold Era cards (clockwise); the extra card is discarded.

The each player gets 5 Blue cards.
Players then draft 4 Blue cards (counterclockwise);the extra card is discarded.

And finally the players get 4 Red cards.
Draft again (clockwise) until each player has 3 Red cards; the extra card is discarded.


 
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Aaron Silverman
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The trouble with drafting is that you have a good idea of what cards the other players have. That's a pretty significant change.

If you want a little more control, you could just deal one extra card of each color to each player, so two would be left unplayed instead of one.
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Thibaut Palfer-Sollier
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The more I think about this, the more I would be inclined to draw one more Gold and Red card only, not Blue. That is, draw 4 cards of each era at the beginning of the game, and then play the usual 2/3/2.
Drawing 5 Blue cards in 5p would be digging too much in the Blue deck to my tastes. Also, all decks would be dug the same.

The other option I'm curious about is a 3/4/5 draw. That is : 3 Gold, 4 Blue and 5 Red.
Standard number of Gold and Blue, same total amount of cards dealt per player as in 4/4/4, but more Red to help having interesting things happening there (disasters, large planes).

I'm not inclined to try the official variant (1 disaster + n planes), as I like the variety introduce by random drawing.

Thoughts?
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Martin Boisselle
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I've lost interest in the game.
Not going to play this anymore...
 
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Thibaut Palfer-Sollier
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I think I'll go for the 4/4/4 for starters.
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Thibaut Palfer-Sollier
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richardtempura wrote:
I've lost interest in the game.
Not going to play this anymore...

Mine is actually increasing with more plays!

I tried the 4/4/4. Seems to work well. Next time, I'll try the 3/4/5.
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