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Four Against Darkness» Forums » Rules

Subject: Difference between doors and open entrances rss

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Iain
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I note that many rooms have doors, and many have open exits (basically a corridor trailing off). However the rules exclusively refer to doors, the open exits never seem to be mentioned.

I understand thematically you cannot backtrack and 'close the door' behind you where there isn't one but, my questions (with assumed responses) are:
1. Do you roll to add an extra room as soon as you reveal an open exit? (assumed not).
2. Does the door of a new room have to be connected to a door of the room you are in, or can it connect anywhere?
3. Assuming you can add an open exit to an open exit, and a door to a door, can you also add an open exit to a door, and a new door to an open exit?

Thanks in advance.
 
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Reverend Uncle Bastard
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Gribbon wrote:
I note that many rooms have doors, and many have open exits (basically a corridor trailing off). However the rules exclusively refer to doors, the open exits never seem to be mentioned.

I understand thematically you cannot backtrack and 'close the door' behind you where there isn't one but, my questions (with assumed responses) are:
1. Do you roll to add an extra room as soon as you reveal an open exit? (assumed not).
2. Does the door of a new room have to be connected to a door of the room you are in, or can it connect anywhere?
3. Assuming you can add an open exit to an open exit, and a door to a door, can you also add an open exit to a door, and a new door to an open exit?

Thanks in advance.


1. No
2. Yes
3. Yes

Cheers!
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Judy Krauss
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reverendunclebastard wrote:
Gribbon wrote:
I note that many rooms have doors, and many have open exits (basically a corridor trailing off). However the rules exclusively refer to doors, the open exits never seem to be mentioned.

I understand thematically you cannot backtrack and 'close the door' behind you where there isn't one but, my questions (with assumed responses) are:
1. Do you roll to add an extra room as soon as you reveal an open exit? (assumed not).
2. Does the door of a new room have to be connected to a door of the room you are in, or can it connect anywhere?
3. Assuming you can add an open exit to an open exit, and a door to a door, can you also add an open exit to a door, and a new door to an open exit?

Thanks in advance.


1. No
2. Yes
3. Yes

Cheers!


Hey, Rev! Question #2 was an either/or question.
 
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Reverend Uncle Bastard
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Jude wrote:
reverendunclebastard wrote:
Gribbon wrote:
I note that many rooms have doors, and many have open exits (basically a corridor trailing off). However the rules exclusively refer to doors, the open exits never seem to be mentioned.

I understand thematically you cannot backtrack and 'close the door' behind you where there isn't one but, my questions (with assumed responses) are:
1. Do you roll to add an extra room as soon as you reveal an open exit? (assumed not).
2. Does the door of a new room have to be connected to a door of the room you are in, or can it connect anywhere?
3. Assuming you can add an open exit to an open exit, and a door to a door, can you also add an open exit to a door, and a new door to an open exit?

Thanks in advance.


1. No
2. Yes
3. Yes

Cheers!


Hey, Rev! Question #2 was an either/or question.


modest

2. Has to be connected.
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Iain
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Thanks
 
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Reverend Uncle Bastard
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Also you orient the room based on the door you are entering from. So if the door from the door you are coming from is pointing east you would rotate the room you are entering into 90 degrees clockwise.
 
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Iain
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reverendunclebastard wrote:
Also you orient the room based on the door you are entering from. So if the door from the door you are coming from is pointing east you would rotate the room you are entering into 90 degrees clockwise.


Hey Rev - where did you see that? My understanding based on browsing their yahoo group is you can rotate a room however you like, as long as the doors/corridors match up?
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Reverend Uncle Bastard
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Gribbon wrote:
reverendunclebastard wrote:
Also you orient the room based on the door you are entering from. So if the door from the door you are coming from is pointing east you would rotate the room you are entering into 90 degrees clockwise.


Hey Rev - where did you see that? My understanding based on browsing their yahoo group is you can rotate a room however you like, as long as the doors/corridors match up?


Good to know, thanks!
 
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Iain
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No worries! Just wanted to make sure I wasn't playing wrong
 
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