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T.I.M.E Stories: The Marcy Case» Forums » General

Subject: Beacon from the first game ***** SPOILERS **** IN PICS rss

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Nathan D
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san antonio
Texas
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We played this months ago. We had this set aside at the end but I cant recall why or what the yellow beacon does can anyone help me. but please try and dont give spoilers if thats what it does. lol
 
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mikael mordai
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Re: Beacon from the first game
I think it puts a time agency on an item so you would save that item for future runs...
 
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Jack Spirio
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Re: Beacon from the first game
mordai wrote:
I think it puts a time agency on an item so you would save that item for future runs...


No, Thats not True
It is not explained yet, and you are not even allowed to take it yet. So the best is to switch it with some other one.
 
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mikael mordai
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Re: Beacon from the first game
Why is he not allowed to take it?..and why is it not true?..
 
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Nico
Germany
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But I don’t want to go among mad people
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Re: Beacon from the first game
Jack Spirio wrote:
mordai wrote:
I think it puts a time agency on an item so you would save that item for future runs...


No, Thats not True
It is not explained yet, and you are not even allowed to take it yet. So the best is to switch it with some other one.


In Mary Case it's possible to get one or two beacons of your choice.
 
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mikael mordai
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Re: Beacon from the first game
In asylum you can get either 2 of your choice or 1 of your choice...
 
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Nico
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Re: Beacon from the first game
mordai wrote:
In asylum you can get either 2 of your choice or 1 of your choice...


...but only pink, green or blue.
 
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mikael mordai
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Re: Beacon from the first game
No it says of your choice...it doesnt say you need to chose between those colors..
 
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Nico
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Re: Beacon from the first game
Not in the german version, which states: take 1/2 of your choice (blue, green or pink).
 
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Stephen Cooper
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Re: Beacon from the first game
Nathan, please use spoiler tags in your post, you are giving away a lot of information in that picture.

***

The English version (which I presume Nathan is playing) says "2nd Rate recruits: 1 beacon of your choice." I am interested to know if that has been changed in the new printing.

Now, if I were Bob, I would also be noting in my evaluation report that Nathan's team chose a Beacon that it doesn't know how to use, hmm.
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Jack Spirio
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Re: Beacon from the first game
They changed it in the newer versions (at least the German) and also the newer scenarios. These 3 beacons are not for now, they will probably be explained sometime
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Adam Hostetler
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Jack Spirio wrote:
mordai wrote:
I think it puts a time agency on an item so you would save that item for future runs...


No, Thats not True
It is not explained yet, and you are not even allowed to take it yet. So the best is to switch it with some other one.


I would guess that it IS true, but no it hasnt' been explained yet and I think you were SUPPOSED to be limited to choosing between green, pink and blue (though it didn't actually say so anywhere in the English version.
 
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Jack Spirio
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I don't really think that can be true, as it makes scenarios way easier to totally absurd.
 
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mikael mordai
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You only have 1 or 2 of them and by the time you figure out what item is importent you are allready on your third run...i dont think they are that special..
 
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