Carlos Magno Rosa
United Kingdom
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People that have played the previous version, what are you thoughts on the extra action spaces (2p, 3-4p)? Have you played with them? How does the game ?

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Frank J
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SyKot wrote:
People that have played the previous version, what are you thoughts on the extra action spaces (2p, 3-4p)? Have you played with them? How does the game ?

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You mean these?


If so, I played a handful 2-player games and rarely used them.
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Carlos Magno Rosa
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Yeah those. You think it made the game easier?
 
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Robin Johnson
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My girlfriend and I use the one for the two-player game. I think it makes it less aggressively competitive, in particular having the extra "have children" space. I've seen people talk here about how vicious the two-player game is, and I haven't really felt that.
 
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Frank J
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I used it only on my first 2/3 plays with the girlfriend because we didn't know how to properly use the cards. And yes it made a bit easier and like Robin said, less competitive.
 
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Geoff Burkman
United States
Kettering
Ohio
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monkeyvsmonkey wrote:
SyKot wrote:
People that have played the previous version, what are you thoughts on the extra action spaces (2p, 3-4p)? Have you played with them? How does the game ?

Thanks


You mean these?



I'll have a 2-player session report up one of these days, in which Ron and I tried out the large tile, what we refer to as "the wussy tile." It was an "FotM" game; I think we utilized the thing about five or six times: Ron took early stone to pursue the Kiln gambit, while I stripped it of most of the extra wood it generated. We both used it for convenient growth, but I can't say that our scores reflected any of this.

Yeah, it opens things up somewhat, if simply by further branching of the decision tree, but it didn't strike me as too hateful. I can take it or leave it.
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Jimmy Okolica
United States
Washington Township
Ohio
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I haven't used it FotM yet. With base 'Gric, the early stone meant there were 3 things to fight over: wood, reed, and stone. Adding that third thing meant that the traditional wood denial vs. reed denial (assuming no one has cards to alleviate them) gets messed up. I liked it and found that it eased the game a bit. The extra 3-food, FG, and wood may have gotten used a couple of times but I didn't find any of them significant.
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Daniel Leblanc
Canada
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I got the impression they were only intended to be a part of the game if you aren't using the Minor improvements and Occupations?

After one game using them without the cards the game felt...kind of easy, neither of us ever had an issue with food and we just kind of did what we wanted only stepping on each others toes occasionally.

I'd say include them if you want a lighter game in terms of player's stepping on each others toes but if you want the stressful difficult game agricola is suppose to be (at least if all the hype I've heard around it is true) then avoid them.
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Steven Myers
United States
Ohio
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We've used the extra space with 3/4p if we don't draft, as it gives options to those who might get the worse luck of the deal. Gets used once or twice a game, usually for the animals but I've seen it used for family growth also.
 
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