From the dark forests and high cold mountains to the deep dungeons and dark tower cellars in the world of 12 Realms there is always adventure lurking in the corner. In 12 Realms: Dungeonland games are played on maps consisting of a number of tiles forming what is called “The Dungeon”. These tiles will depict beautiful artwork and bring the world of 12 Realms to life like never before by giving the players an amazing feeling of exploration and adventure. In the base set the double-tiles will feature stunning artwork, with the dark forest on one side and the various dungeons of the dark tower on the other. Heroes will travel through these tiles facing great challenges and moving towards their goals.
The maps in 12 Realms: Dungeonland are all generating using the Exploration System. Heroes begin their adventures on the starting tile of its adventure and every time they move off a tile an exploration card is drawn from the pile showing the players which tile to use to expand their dungeon. Then the players connect the tile to the existing ones and move forward to face whatever perils it may hold. Each tile can be connected in more than one ways to the existing tiles thus giving the players many options and almost certainly guarantying that no dungeon will ever be the same. On each adventure heroes will only use one side of the tiles, the one appropriate to the location at which they are at the moment. With many different tiles for each side, dungeons will be unique, allowing for unlimited replayability. With further expansions adding more tiles and new locations the world of 12 Realms will come to life with the heroes travelling far and wide to defend their land against the evil that threatens it.
Rat Soldier & Wiz of Oz are now complete! More minis from the base game will be ready soon. Subscribe for the upcoming campaign at email@example.com