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Project: ELITE» Forums » General

Subject: Advanced eruptors and guardians problem - Missing? rss

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daniele daniele
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Why are there only 2 advanced eruptors and 2 advanced guardians in the box if corrispondent alien cards request to spawn more than 2 each?
 
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Konstantinos Kokkinis
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cely81 wrote:
Why are there only 2 advanced eruptors and 2 advanced guardians in the box if corrispondent alien cards request to spawn more than 2 each?


We apologize. The cards are misprinted. You should only spawn 2.
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Marco Reubzaet
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3pod wrote:
We apologize. The cards are misprinted. You should only spawn 2.


Wow, that comes as a surprise! I actually have 4 of each type of advanced mini (so I have one Guardian more than is called for) and I just spawn the number on the cards.

Depending on how many people have the issue with too few miniatures, I would really doubt whether it would be cooler for the game experience to send people the extra minis...
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Konstantinos Kokkinis
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Co1980 wrote:
Depending on how many people have the issue with too few miniatures, I would really doubt whether it would be cooler for the game experience to send people the extra minis...


The quantity of the miniatures is correct (you can cross-reference it with our KS campaign). The cards just state the wrong number to be spawned. (2 is the correct one)

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Thomas -
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How about an errata somewhere so that these corrections could all be found in one place?
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Konstantinos Kokkinis
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ThomasDN wrote:
How about an errata somewhere so that these corrections could all be found in one place?


Yes. We will do that.
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Thomas -
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3pod wrote:
ThomasDN wrote:
How about an errata somewhere so that these corrections could all be found in one place?


Yes. We will do that.
Perfect. Please let us know where to find it when...
 
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Neil Housden
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Actually, I just noticed the same thing and emailed the makers.

The Alien box says there are 40 miniatures:
1 Mega-Boss.
4 Boss Aliens.
15 Special Aliens.
20 Advanced Aliens.

This means we should have four of each of the five types of Advanced aliens as per the box, certainly not two? Surely the cards (and box) are right and there are a couple of spare miniatures?

Cheers,
Neil
 
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King of the Wood
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I think the cards are right and Drawlabs don't want the hassle of sending out extra advanced aliens...like to me!
 
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Seba J
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ThomasDN wrote:
Perfect. Please let us know where to find it when...


subscribing to the "news"-forum should do the trick. an official errata document would get announced there.
 
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Konstantinos Kokkinis
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Troll66 wrote:
I think the cards are right and Drawlabs don't want the hassle of sending out extra advanced aliens...like to me!


Ι am personally responsible for this misprint blush I apologize.

Since Alien Pack includes the stretch rewards of the KS campaign, you can check out KS and see that only 2 miniatures of Advanced Guardians and Eruptors are there.

We became aware of the issue before shipping but it was impossible to just add two more minis since the molds are designed in a way that they produce fixed quantities. That means that if we just added those in the box to cover the misprint, we would end up with a stock of several other miniatures that could not be used.

A general rule that should be followed is that if you do not have sufficient miniatures of an Alien type to spawn, you only spawn as many as there are available.

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Eirik Johnsbråten
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How about sending us cards with the correct number on it? That must be cheaper than sending miniatures.
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Evan Francis
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I figured it was a card misprint.
If a replacement bit becomes available, great...
Otherwise, I think I'll be able to remember
 
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Thomas -
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I just cut out a little square of the sticky part of a post-it, wrote the correct number on it, placed it on the card and put the card back in it's sleeve. This works fine - as long as the cards are sleeved, of course.
 
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Konstantinos Kokkinis
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ThomasDN wrote:
I just cut out a little square of the sticky part of a post-it, wrote the correct number on it, placed it on the card and put the card back in it's sleeve. This works fine - as long as the cards are sleeved, of course.


We'll make sure to provide an online replacement for the graphics that can be printed on sticker-paper.
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Thomas -
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3pod wrote:
We'll make sure to provide an online replacement for the graphics that can be printed on sticker-paper.

Ooh! Even better!

Please remember to collect everything in one place, in an errata of sorts.
For instance in a thread here on bgg.
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Kirk Nelson
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So...miniatures are blobs, the boards and cards are misprinted, missing/damaged components, the project is almost a year late...quality every step.
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Thomas -
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You will be hard pressed to find a Kickstarter board game where there are absolutely no mishaps, no broken or missing parts, no misprints etc.

You will also be hard pressed to find a campaign where the designers are as active here on BoardGameGeek replying to questions.

All I am saying is that it is not bad all the way. Sure there were blobs and lateness but there is also a unique, solid, fun game.

I for one am glad I backed.
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Jerry
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ThomasDN wrote:
How about an errata somewhere so that these corrections could all be found in one place?

I agree. This errata document is going to be a book at this rate.

quidom wrote:
So...miniatures are blobs, the boards and cards are misprinted, missing/damaged components, the project is almost a year late...quality every step.

laugh thumbsup

ThomasDN wrote:
You will be hard pressed to find a Kickstarter board game where there are absolutely no mishaps, no broken or missing parts, no misprints etc.

I have many that had no issues. I'm not going to go look but I'd bet 300 out of my 330 have no issues.

ThomasDN wrote:
You will also be hard pressed to find a campaign where the designers are as active here on BoardGameGeek replying to questions.

I've spoken to and/or seen many (50? 100?) KS designers on BGG.

ThomasDN wrote:
All I am saying is that it is not bad all the way. Sure there were blobs and lateness but there is also a unique, solid, fun game. I for one am glad I backed.

I don't know if I'm glad I backed. I still don't have it yet. With all the issues, though, I'm 1000% less enthused about it. But I am getting 1000% more irritated. thumbsup
 
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Thomas -
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122% of the general population don't know how to calculate percentages.
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Konstantinos Kokkinis
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quidom wrote:
So...miniatures are blobs, the boards and cards are misprinted, missing/damaged components, the project is almost a year late...quality every step.


We can all agree that the miniatures could be better. I am just happy to see that most backers find them acceptable and many of them suitable for the game's nature.

1) Missing and damaged components are replaced. It happens in all games and all productions from all companies and will continue happening until the day games are 100% made by robots (that would help the emotional part as well)

2) board and cards misprinted. Those are super-minor issues that do not affect the game at all.

I believe that your post is a little unfair and includes lots of exaggeration. To back that up, I invite you to take a look at all the ratings added in the last month from all those who have already received and played the game. link.

Have you seen such comments and ratings on many games with blobs, misprints, delays and overall bad quality as you mention?

I am very glad that most people who received and played the game are happy with it. I know its impossible to have everyone happy but at least most people are. I hope when you receive yours, your mood may shift a little.



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Dan Licata
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3pod wrote:
quidom wrote:
So...miniatures are blobs, the boards and cards are misprinted, missing/damaged components, the project is almost a year late...quality every step.


We can all agree that the miniatures could be better. I am just happy to see that most backers find them acceptable and many of them suitable for the game's nature.

1) Missing and damaged components are replaced. It happens in all games and all productions from all companies and will continue happening until the day games are 100% made by robots (that would help the emotional part as well)

2) board and cards misprinted. Those are super-minor issues that do not affect the game at all.

I believe that your post is a little unfair and includes lots of exaggeration. To back that up, I invite you to take a look at all the ratings added in the last month from all those who have already received and played the game. link.

Have you seen such comments and ratings on many games with blobs, misprints, delays and overall bad quality as you mention?

I am very glad that most people who received and played the game are happy with it. I know its impossible to have everyone happy but at least most people are. I hope when you receive yours, your mood may shift a little.


I tend to agree here, minor errors happen all the time. Look at Stonemaier Games, what some people consider to be the best company for KS'ers. Even they have had minor error on boards, cards, etc.

I was one of the first people to speak out against the first one run blobby miniatures and I have been quite vocal about the poor communication on this KS'er. However these minor mistakes happen to everyone quite often and I won't hold that against Artipia.

 
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Denis Maddalena
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3pod wrote:
quidom wrote:
So...miniatures are blobs, the boards and cards are misprinted, missing/damaged components, the project is almost a year late...quality every step.


We can all agree that the miniatures could be better. I am just happy to see that most backers find them acceptable and many of them suitable for the game's nature.

1) Missing and damaged components are replaced. It happens in all games and all productions from all companies and will continue happening until the day games are 100% made by robots (that would help the emotional part as well)

2) board and cards misprinted. Those are super-minor issues that do not affect the game at all.

Have you seen such comments and ratings on many games with blobs, misprints, delays and overall bad quality as you mention?


1) As far as I'm concerned, the figures are a failure ... absolutely not as advertised. This is coming from the perspective of a painter. The nature of the game itself was no excuse for sloppy quality, though seems to be the defacto excuse.

2) These issues, too, could have been prevented with better communication, crowd-sourced editing... that sort of thing. The "surprise, we're done with production, look at the figures!" fiasco had multiple issues.

And yeah, Mercs Recon had similar things going on. Molds were crap, the tiles and dice terrible, but gameplay is fascinating overall. It's caused many people to swear off MegaCon Games. Part of it is the "little to no effect" attitude.

Rules errata is one thing, but card and board errata is significant, to the point where most companies are going to issue fixes. NSKN had a ton of errors in Mistfall, but the fixes were included in their Mistfall expansion/reprint kickstarter. They made high-res pasteups to use in the short term. This model should be observed and replicated, at the very least; if you make more copies, fix the issues and send them free to backers/people who send you the screw ups. Run a new campaign for actual, high res miniatures and an expansion. Kick Drawlab to the curb. That sort of thing.

Kickstarters ain't perfect, but I don't think you guys have had one this flawed yet, which was a nasty surprise for those of us who've backed you before.
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Ben Turner
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3pod wrote:
Co1980 wrote:
Depending on how many people have the issue with too few miniatures, I would really doubt whether it would be cooler for the game experience to send people the extra minis...


The quantity of the miniatures is correct (you can cross-reference it with our KS campaign). The cards just state the wrong number to be spawned. (2 is the correct one)



Whilst this is correct, it does strike me that I would rather see two "elite" guardians / exploders spawn, rather than 4 basic ones. With the other aliens, actually getting 3-4 elite units out is a little more threatening than regular units, but only getting 2 elites of these extra aliens feels oddly like getting a small break from the game.

Shame these aliens didn't also come in sets of four - was this simply a stretch goal we failed to meet, or a deliberate design decision that only 2 of these newer models was the "correct" difficulty for those elite aliens? Would be good - albeit highly impractical, I suspect - to be able to purchase another 2 elite aliens of each type to make up the numbers.

Have had some great games of this so far, and now having opened up all the expansions and mixed them in, looking forward to getting this to the table again real soon.
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James Palmer
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Interesting. I just received a 2015 Essen copy of the game, and it has 4 of each of the "elite" units, including guardians / exploders.
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