Michael Mihealsick
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Hello all, first time sharing a blog post in this forum, looking forward to seeing how it goes.

This article is the first installment of our series on our Six Pillars of Game Design: Mechanical Patency. "A mechanically patent game is one where its core experience is unobstructed by its rules, systems, or balance."

Thanks for reading!

- Mike

http://coalitiongames.com/wordpress/2016/09/01/six-pillars-o...


Coalition Game Studios is a team of freelance tabletop game developers. You send us your game, we play it at your custom number of sessions, and you receive structured feedback and reports--both subjective and objective--from your developer.

Our services include critical evaluation reports, playtester satisfaction spreadsheets, rules manual copy editing, and collaborative design consulting where we join you in the creative process to help you guide your game to its final iteration. You can even sign a specific consultant on for long-term involvement with your project, or request specific custom services as you like.

Check us out at http://coalitiongames.com for a service estimate, and use the promo code "BGGFAN" for free upgrade to Playtester Survey Data Spreadsheets ($10 USD value)!
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