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Siege of the Citadel» Forums » General

Subject: Corporation / Team Powers rss

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Just a fun poll. I'm excited for the upcoming Kickstarter.

Poll
The Original Corporation powers from Mutant Chronicles. For reference, they were:

Bauhaus - 1 extra die when attacking with firearms
Capitol - 1 extra doomtrooper card per mission
Cybertronic - use 2 dice for your armor roll, instead of 1
Imperial - gain 1 extra action each round during a mission
Mishima - 4 steps per movement action
1. Rank the team powers
  Best Great Average Okay Worst
Bauhaus
Capitol
Cybertronic
Imperial
Mishima
2. In the upcoming reprint, would you prefer to see the power the same, or changed? If you would like it changed, comment on how, or why below.
  Make a lot stronger Make a little stronger Keep the same Make a little weaker Make a lot weaker Make it completely different
Bauhaus
Capitol
Cybertronic
Imperial
Mishima
      17 answers
Poll created by crambaza
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You can't handle the truth?
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For my group, we always found the Capitol team power to be the worst. We house ruled it to be add 2 cards, not 1, for the mission. That helped.

As for the others. They were certainly not equal, but the diversity did make each team play very differently!
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