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Eldritch Horror» Forums » General

Subject: solo, single investigator, spawn 2 clues? rss

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Lewis
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I played EH usually solo with 2 investigators, just the sweet spot for me both in enjoyment and keeping track of things.

Today I just read the FAQ from FFG, it stated for one investigator spawn 2 clues and 1 gate while spawn 1 clue and spawn 2 gates with 2 investigators.

I'm thinking it's a good time to try out single investigator spawn 2 clues. Has anyone tried it yet?

And secondly, how's the experience with 2 investigators? Is it harder now?

Would love to hear your experiences. Feel free to tell me all about it.
 
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Bradford Lounsberry
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Thornton
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A solo investigator is still pretty tough. Or at least frustrating. Covering the board can be really difficult and a rumor or mystery that requires your attention on the other side of the board can pretty much ruin your chances of winning. Spending a few turns just moving is boring and the Mythos deck is still pumping out cruel cards during that time.

I still find 2-handed to be the better option for playing solo. Or 4-handed if you have the time and space for it.
 
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Trevor Wilson
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Plymouth
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ralsar wrote:
4-handed if you have the time and space for it.


Definitely the best way to play in my opinion.
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Nick Matt
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dont play 1 investigator , it doesnt have any fun tbh

do note though, that playing 2 person eldritch horror is a different beast compared to 4 players , you have to think about distances,covering stats, etc, in 4 players you can have one character for each role or mixed , and 5-6 even more.. (dont play with randoms that dont know how to play..)

number of investigators change the experience , a lot

i enjoy both 2 player games and 4 ,just keep in mind

more in depth

2 player : few clues, characters cant cover all the map easily,mysteries solved easily, only 2 characters to spread your tests


4 player : enough clues, you can cover all the map, mysteries are just okay to solve, enough characters to spread your tests

5-6 players: clues galore, you have someone everywhere,mysteries are tedious to solve, too many characters leading to chaos and losing because hey we have so many characters but they need to be assigned somewhere else you just lose
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Lewis
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So four investigators is the sweet spot I see.

Just to make sure, is that with the revised reference or with the original clue and gate regeneration.
 
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Cali _Gozer
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When I solo, I actually play with 3 characters. 1 gate, 2 clues, and 2 monsters (surge).

I love the balance with this amount - not enough characters to cover all of the board, but you also aren't going to be rek'd as hard during each mythos phase.
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Guillaume Guigue
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To play with 1 investigator is interesting, IMO. It really feels like a different game, where you're just running to try to solve the mysteries. You have no time for monsters or gates (unless you have to), and things that advance the current mystery become incredibly powerful. So it's something to try, just to see how it works, even if in that mode you really experience little of the content as you are running.
 
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David "Davy" Ashleydale
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Ultimate Frog wrote:
So four investigators is the sweet spot I see.

Just to make sure, is that with the revised reference or with the original clue and gate regeneration.


I alternate between them. If I win a game, I use the variant reference card for the next game. If I lose, I go back to the original reference card.
 
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