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Subject: Turn based play as a training mode? rss

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Avri
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Has anyone played Frenzy taking turns, rather than real time? Does it work?

I know that somewhat similar real time card game, Brawl, suggests such a trainig mode. I am interested in introducing the game to my 7-year-old and thought this might be the way to ease into real time games.

For the record, I love real time cardgames and hoping to eventually get to play more of them by indoctrinating a built-in opponent . . .
 
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Gary Pressler
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Way back when, I taught this game a few times, and I always did some turn-based training first, just as I do for Brawl. As I recall, it was good enough to teach the game, but not something I would play by itself.

I usually have a second-level training for these games in which both players draw a card and then on a count of "three" both players play the card simultaneously. It gives a taste of the urgency to play but still allows interruption for questions.

For a similar game intended for turn-based play, maybe Omen: A Reign of War or good ol' Hera and Zeus.
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