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Through the Ages: A New Story of Civilization» Forums » General

Subject: Solitaire scoring rss

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Orlando
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How does a solo game play? Just shoot for a higher score than last game?
 
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Paul Grogan
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There are no official rules included for a solo game. There are however, some fan variants mentioned on other threads, so might be best to post replies to those places. But, yeah, I would guess to try and beat your previous score.
 
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Mikolaj Witkowski
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PaulGrogan wrote:
There are no official rules included for a solo game. There are however, some fan variants mentioned on other threads, so might be best to post replies to those places. But, yeah, I would guess to try and beat your previous score.

Actually most variants have a sort of a dummy player you need to beat.
 
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Didier Renard
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Unfortunately there is no official solo variant. I hope the release of the app will bring some solo challenges that might be playable tabletop.
I am working on a solo variant with a dummy player, but it still needs some work and there are just too many games competing for my time...
 
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Mark J
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I've done some solo games where I just play 2 or 3 sides and start out with distinctly different grand strategies for each to see how it works out. Like, "okay, this game red will build a big army and fight lots of wars, blue will concentrate on building farms and mines, and yellow will start building culture as early as possible." That way as you play each side, you're not thinking so much "what's the best move?" so that they're all just different faces of you, but "what's the best move that is consistent with the declared strategy", so you simulate multiple different players.
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Matt Bowles
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saneperson wrote:
I've done some solo games where I just play 2 or 3 sides and start out with distinctly different grand strategies for each to see how it works out. Like, "okay, this game red will build a big army and fight lots of wars, blue will concentrate on building farms and mines, and yellow will start building culture as early as possible." That way as you play each side, you're not thinking so much "what's the best move?" so that they're all just different faces of you, but "what's the best move that is consistent with the declared strategy", so you simulate multiple different players.

In my experience, an inflexible strategy is a sure-fire way to lose, so I can only assume that none of the 2-3 players would win in this instance. Is that what happens?
 
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Mark Strik
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balzi wrote:
In my experience, an inflexible strategy is a sure-fire way to lose, so I can only assume that none of the 2-3 players would win in this instance. Is that what happens?

I don't assume it's a tie. Do you?
 
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Matt Bowles
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markosalaplaya wrote:
balzi wrote:
In my experience, an inflexible strategy is a sure-fire way to lose, so I can only assume that none of the 2-3 players would win in this instance. Is that what happens?
I don't assume it's a tie. Do you?

I'm just being silly. Forgive me
 
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Mark Strik
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balzi wrote:
I'm just being silly. Forgive me

Me too. You're right about the inflexibility though.

Elsewhere on this forum playing dummy players is discussed in detail. Scores run into the 4 digits.
 
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Mark J
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I'm not suggesting this as a winning strategy. I'm suggesting this as a way to handle pseudo-dummy players in a solitaire game.
 
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