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Flash Point: Fire Rescue» Forums » Play By Forum

Subject: Flash Point PBF#58 - Yard Sale rss

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Neil Armstrong
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Well since the garage exploded last time, I guess the sale spilled out into the yard.

Trying again with the crew from #56, garage on heroic.
 
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Flashpoint PBF
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Automatic Response
Automatic Dispatcher has been added to this thread.
 
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Neil Armstrong
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<<showmap>>
 
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Flashpoint PBF
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Automated Response
The following message(s) were generated:
-Forcing map generation.




Current player:
(Caimion)
x4

Next player(s):
(gilgatex)
x3
x3

(hist)
x4

(ShawnI)
x4

(rdonoso)
x12

(Zeppo007)
x4
x2

 
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Neil Armstrong
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<<truck northwest>>
<<moveto 7 2>>
 
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Flashpoint PBF
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Automatic Response
The following message(s) were generated:
-Driver/Operator moved to 7,2.

The following error(s) were generated:
-truck is not a valid command

-Because there were errors, none of the commands will be saved to the database. Please try again.

 
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Neil Armstrong
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<<firetruck northwest>>
<<moveto 7 2>>
 
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Flashpoint PBF
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Automated Response
The following message(s) were generated:
-Moved firetruck to the northwest location.
-Driver/Operator moved to 7,2.




Current player:
(Caimion)
x4

Next player(s):
(gilgatex)
x3
x3

(hist)
x4

(ShawnI)
x4

(rdonoso)
x12

(Zeppo007)
x4
x2

 
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Neil Armstrong
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This doesn't look good for the car...

If anyone else wants to take a turn with the driver let me know! And I defaulted to the same roles as last time but obviously we can switch it up. Off the top of my head, all the Hazmat are near an exit except the two in the SE, and those can maybe be chopped through a wall - so maybe a Rescue Spec instead of Hazmat Tech?
 
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Carey J
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<<moveto 7 4>>
 
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Automated Response
The following message(s) were generated:
-CAFS Firefighter moved to 7,4.




Current player:
(Caimion)
x4

Next player(s):
(gilgatex)
x3
x3

(hist)
x4

(ShawnI)
x4

(rdonoso)
x12

(Zeppo007)
x4
x2

 
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Dave Roy
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I'm happy with Veteran (saves me some time and I enjoy it).

Shall I start on the north side with most of the others, for my extra point bonus?
 
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Rich Bright
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hist wrote:
I'm happy with Veteran (saves me some time and I enjoy it).

Shall I start on the north side with most of the others, for my extra point bonus?


Sounds good to me. I'm good with Captain.

<<ambulance southwest>>
 
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Flashpoint PBF
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Automated Response
The following message(s) were generated:
-Moved ambulance to the southwest location.




Current player:
(Caimion)
x4

Next player(s):
(gilgatex)
x3
x3

(hist)
x4

(ShawnI)
x4

(rdonoso)
x12

(Zeppo007)
x4
x2

 
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Rich Bright
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<<moveto 0 3>>
 
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Automatic Response
The following message(s) were generated:
-Fire Captain moved to 0,3.

 
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Automated Response
The following message(s) were generated:
-Fire Captain moved to 0,3.




Current player:
(Caimion)
x4

Next player(s):
(gilgatex)
x3
x3

(hist)
x4

(ShawnI)
x4

(rdonoso)
x12

(Zeppo007)
x4
x2

 
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Ricardo Donoso
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Dog

I'm thinking about starting with the captain
 
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Shawn Isenhart
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I'm trying to decide between Generalist, Engineer, and Hazmat.

Engineer lets us keep the hotspots at bay, but at the cost of firefighting. We'd have two non-firefighters at that point.

Hazmat takes care of that one really scary double-hazmat in the southeast.

Generalist does the best of the three for actual firefighting, while still being able to do a lot of other things, like rescue or clear hazmats.

Opinions? Suggestions?
 
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Carey J
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I think in a Heroic game we need an Engineer.
 
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Dave Roy
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<<moveto 7 4>>
 
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Automated Response
The following message(s) were generated:
-Veteran moved to 7,4.




Current player:
(Caimion)
x4

Next player(s):
(gilgatex)
x3
x3

(hist)
x4

(ShawnI)
x4

(rdonoso)
x12

(Zeppo007)
x4
x2

 
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Neil Armstrong
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ShawnI wrote:
I'm trying to decide between Generalist, Engineer, and Hazmat.

Engineer lets us keep the hotspots at bay, but at the cost of firefighting. We'd have two non-firefighters at that point.

Hazmat takes care of that one really scary double-hazmat in the southeast.

Generalist does the best of the three for actual firefighting, while still being able to do a lot of other things, like rescue or clear hazmats.

Opinions? Suggestions?


I think Genny or Engineer. We either need to rescue faster than last time (before all the hot spots are on the board and we end up going from 2 fires to half the board on fire in one turn), which the Genny is decent at, or try to delay all the hot spots from being placed with the Engineer while the Dog gets everyone out

Double Hazmat in the SE does suck though That & the explosive car probably means that SE sector is going to turn into a firestorm pretty darn quick.
 
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Shawn Isenhart
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Ok, let's go engineer.

<<role engineer>>

 
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Automatic Response
The following error(s) were generated:
-Role engineer not found. Valid roles are:
'cafs' -> CAFS Firefighter
'driver' -> Driver/Operator
'captain' -> Fire Captain
'fire' -> Fire Prevention Specialist
'general' -> Generalist
'hazmat' -> Hazmat Technician
'imaging' -> Imaging Technician
'paramedic' -> Paramedic
'dog' -> Rescue Dog
'rescue' -> Rescue Specialist
'structural' -> Structural Engineer
'veteran' -> Veteran


-Because there were errors, none of the commands will be saved to the database. Please try again.

 
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