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Festung Europa: The Campaign for Western Europe, 1943-1945» Forums » General

Subject: Vassal module now available rss

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Judd Vance
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"Just get that sucka to the designated place at the designated time and I will gladly designate his ass...for dismemberment!" - Sho Nuff.
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The module for this game is now available.

Be sure to click the "Read Me" button on the toolbar to understand the automated features in the game.

Link to File



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Joe Thompson
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Thanks, I was waiting for this.
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Joe Thompson
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If you drag a card to the allied discard pile, and then drag it out again then the top left corner is covered by a small card back.
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Judd Vance
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The module is masking cards drawn from decks on purpose so your opponent cannot look at your discard pile in a PBEM game.

When this happens to you, right-click and select "mask/unmask." That back-up was built in there just in case somebody did this or clicked "Undo."

Also, don't drag cards. Right-click on them and the module will take care of the cards for you. When you play the next card, it will automatically send the card on the board to the discard pile or the removed pile.
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Joe Thompson
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OK, thx
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David Janik-Jones
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Slywester Janik, awarded the Krzyż Walecznych (Polish Cross of Valour), August 1944
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Came here this morning looking for this. Nice work, Judd.
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Michael Rinella
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Bless this man with your Geek Gold!
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Judd Vance
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DaveyJJ wrote:
Came here this morning looking for this. Nice work, Judd.


Your influence is on this module. The "End Turn" button that automates a bunch of procedures -- I ripped that off of you. You the man.
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Tom Kassel
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Is it possible to implement the optional rules allowing players to select cards at start of 1944 and 1945?

I found I could select cards from the card manifest but they don't have the usual right click options. Not a big problem for Overlord - just wait until it is normally drawn and then replace. When the axis card is a prerequisite for later cards, they can't be played as events and you need to keep track outside the module for correct effects and removal.
 
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Judd Vance
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Tom Kassel wrote:
Is it possible to implement the optional rules allowing players to select cards at start of 1944 and 1945?

I found I could select cards from the card manifest but they don't have the usual right click options. Not a big problem for Overlord - just wait until it is normally drawn and then replace. When the axis card is a prerequisite for later cards, they can't be played as events and you need to keep track outside the module for correct effects and removal.


Go to the green down arrow on the tool bar that says "View" and then select 1944/45 decks.

That opens a window. Go to the deck and right-click on it and select "Draw Specific Cards."
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Tom Kassel
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OK, I'll try that thanks.

New problem. Creating 1944 decks worked fine but creating 1945 discarded cards held in hand and shuffled all removed cards back into one large deck.
 
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Judd Vance
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"Just get that sucka to the designated place at the designated time and I will gladly designate his ass...for dismemberment!" - Sho Nuff.
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Tom Kassel wrote:
OK, I'll try that thanks.

New problem. Creating 1944 decks worked fine but creating 1945 discarded cards held in hand and shuffled all removed cards back into one large deck.


You have to right click on the cards. If you drag them to the removed pile, it will shuffle back into the deck. You cannot pick and choose which automated features you want to use. If you are not going to right click on the cardS, you cannot click the 1944 or 1945 buttons.

In other words if you right click on a card like forced labor and select play for event then it will automatically go to the removed pile and will never shuffle back in. If you drag it there then it will shuffle back in.

This is outlined in the README file.
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Tom Kassel
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Yes, I read the readme and always used right click functions when playing cards. (Could use one for combat cards by the way).

I just tested again and build 1944 is fine while build 1945 discards any cards in hand and adds removed cards back to deck.
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Judd Vance
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"Just get that sucka to the designated place at the designated time and I will gladly designate his ass...for dismemberment!" - Sho Nuff.
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Tom Kassel wrote:
Yes, I read the readme and always used right click functions when playing cards. (Could use one for combat cards by the way).

I just tested again and build 1944 is fine while build 1945 discards any cards in hand and adds removed cards back to deck.


Ah, right you are. The 1945 command button lacked the same restriction as the 1944 button (restrict to the decks map and only cards with the property "Year = 1945")

I uploaded the fix. Unfortunately, VassalEngine now has this ultra annoying "sent to moderation" for approval message. Hopefully it is up by tonight. Go here and when you see a second listing with a 13 September 2016 date, it will have passed moderation and you will want the one that says "current."

http://www.vassalengine.org/wiki/File:Festung_Europa_V1-0.vmod

As for a right-click --> Play as Combat Card feature, I did consider it until I realized that some of the combat cards have asterisks and some are good for a single round and others are good for the remainder of the turn. At that point, it is easier to have the players move them around as needed, and why I included the huge text "Move combat cards here."
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Michael Rinella
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Sounds awesome, I can't wait to see some illustrated after-action reports.
 
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Judd Vance
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WICHITA
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"Just get that sucka to the designated place at the designated time and I will gladly designate his ass...for dismemberment!" - Sho Nuff.
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It's out there.
 
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