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Subject: 2016 Mint Tin Design Contest rss

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C. L.
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The mint-tin version of Deep Space D-6 has a neat, folding rule set. Paper craft. https://boardgamegeek.com/boardgame/183571/deep-space-d-6
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Tanner Griffin
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You can have a very large rulebook on a USB stick or SD card, and that definitely fits in a mint tin.
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Mark Perry
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What size are those cards?
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Nate
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MarkP1981 wrote:
What size are those cards?
Mint Tin Pirates and Mint Tin Aliens uses mini cards I believe. The sizes/conversions of various cards have been posted earlier.
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Nate
United States
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If anyone has any interest to be a guest judge or recommendations, please send me a message. Todd Sanders and Chris Hansen (II) have been judges in the past contests I've run. Thanks!
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Jason Rayburn
United States
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Just to clarify, does the final version submitted to the contest have to be publish ready? I looked back at old entries from last year and it appears that it was at production quality. My concern is the art as I can't draw, illustrations cringe when I grab a pencil, so if I need to hire or kidnap an artist I need to know
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Scott Allen Czysz
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MarkP1981 wrote:
Do the rules need to fit inside? Also, how many cards / dice can fit into one of these, on average?

Thanks!
Cards are about 0.011-0.012" thick. I fit 60 in up to the bottom of the curled in top edge of an Altoids tin. That doesn't leave much room for instructions, so instructions may need to be on the cards.

15 standard D6 fit in the tin with room for maybe 10 cards (or folded instructions.


The trick of course is to get x dice + x cubes + x cards...
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George Jaros
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DeKalb
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Are we allowed to use a mint tin like this: http://www.instructables.com/id/bumpus-Giant-Altoids-Subway-...

That'd solve all (or most) of the component size issues...
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maf man
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endeavor
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gjjaros wrote:
Are we allowed to use a mint tin like this: http://www.instructables.com/id/bumpus-Giant-Altoids-Subway-...

That'd solve all (or most) of the component size issues...

I'd think youd still be held to the weight of 1.76 oz which I imagine would be more challenging
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Marianne Waage
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Davis
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I like printing a long strip of paper, the width of the tin, and accordion folding it, for mint tin instructions. Then you can either section that strip into 'pages' sideways, or have one looooong vertical column of text with section headers.

I suspect I don't have time to do my own mint tin game, but I might skulk and look for a contest entry I feel like doing art for. ninja Or if someone needs help once their game is more complete, send me a note.
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Scott Allen Czysz
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yamaraus wrote:
I might skulk and look for a contest entry I feel like doing art for. ninja Or if someone needs help once their game is more complete, send me a note.
To be fair Marianne, you should probably just do art for the first game entered into the contest.


Marianne was kind enough to do art for a previous game of mine, and I was blown away. So, if anyone is lucky enough to have Marianne pick you, you are in for a treat.
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Nate
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Agreed Scott! Well put and very considerate offer Marianne. thumbsup

Quote:
Just to clarify, does the final version submitted to the contest have to be publish ready? I looked back at old entries from last year and it appears that it was at production quality. My concern is the art as I can't draw, illustrations cringe when I grab a pencil, so if I need to hire or kidnap an artist I need to know
Entries do not require art or any type of professional work but people should be able to print out your game and play. If you'd like, you can try to find some copyright free graphics or icons online, find someone to work with, or just use your own (which I love to see). Many publishers will use their own artwork anyways if you end up getting a game signed someday.

Contests like this are just a way to develop your skills as a designer, to meet people here, to help others with their designs, and to have fun! Great question though and hope to see you participate!
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Charles Ward
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Matsumoto
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Friff14 wrote:
You can have a very large rulebook on a USB stick or SD card, and that definitely fits in a mint tin.
Aha! I can put all my files on the USB and you print it and cut it out.
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Apollo God
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For some misguided reason I thought this contest had already finished this year.

Any way, I have an idea but I'm not sure if it is original for this contest or not (I've never entered the Mint Tin contest before) so thought I'd ask before going any further with it.

My idea is a dungeon crawl, I'm thinking 1-3 players called A-Maze-Mint. Players have a character race and class. several cards are used to build the dungeon (bit like a maze) they have to go down, level up, fight the boss and get out again before the dungeon collapses.

Thanks guys
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Tanner Griffin
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Apollo1111 wrote:
Any way, I have an idea but I'm not sure if it is original for this contest or not (I've never entered the Mint Tin contest before) so thought I'd ask before going any further with it.

My idea is a dungeon crawl, I'm thinking 1-3 players called A-Maze-Mint. Players have a character race and class. several cards are used to build the dungeon (bit like a maze) they have to go down, level up, fight the boss and get out again before the dungeon collapses.
Well, dungeon crawls have been done, but I don't recall any in this contest. And even if there were, every game is different, and I'm sure yours would be unique enough that you shouldn't worry about whether you're original. And, the more games we have, the more games we get to play. Go for it!
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Mark Perry
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@ApolloGod: There was the matchbox contest earlier in the year, and there was a microgame contest, too. (Maybe they were the same?) Since both, I think, co-insided with the solitaire contest, I didn't pay either much attention (there's only so much one can follow in one's spare time)...
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Agha Maulana
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Apollo1111 wrote:
For some misguided reason I thought this contest had already finished this year.

Any way, I have an idea but I'm not sure if it is original for this contest or not (I've never entered the Mint Tin contest before) so thought I'd ask before going any further with it.

My idea is a dungeon crawl, I'm thinking 1-3 players called A-Maze-Mint. Players have a character race and class. several cards are used to build the dungeon (bit like a maze) they have to go down, level up, fight the boss and get out again before the dungeon collapses.

Thanks guys
Wow, I can imagine the game being so tight, and fun! More fun if I can somewhat interact with other player, either co-op or competitive way.

Go make it now!
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I fight for the users!!!
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Lancaster
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Apollo1111 wrote:
A-Maze-Mint.
Best mint tin game name ever!
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Justin Blaske
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I have something that I just might enter... If time permits.
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Predrag Stevanovic
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Hello everyone,

This is my first posting on BGG and my first game made from scratch. I have been playing with couple of ideas for several months now, but this one just fell into existence in about couple of days.

I am not professional designer, and I have done everything in Inkscape which I’m learning to work with as I go, even the rules were written and designed directly in it so that’s why they are version 0.1. (hope your eyes won’t bleed much)

It is completely playable at this moment, but changes to artwork and rules are definitely to be expected.
I hope you’ll have fun playing it and I’m looking forward to your feedback.

Pedja


wip thread
http://bit.ly/2cHnqIQ
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Swampy Crocker
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Going off on a slight tangent here - how long have the mint tin contests been running? Does anyone have a link to every one of them?
I just backed Mint Works on Kickstarter, and I love the idea of PnP small games. I run a small board game club at my high school, and PnP games of this size are perfect as end of the year gifts. This is my first year, but it would be awesome to be able to use a different game every year, so that students can try to complete a "set."
Thanks for running this and I look forward to playtesting now that I know it exists (plus I have a bunch of teenage guinea pigs to get feedback from...)
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Gavin Kenny
United Kingdom
Nr Godalming
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Ok so I have the gem of an idea for my game Nut Collectors, which will hopefully be a dexterity based game for 2-4 players who are squirrels trying to collect nuts for the winter in competition to their rivals. My WIP thread is below and is alas only at the idea stage for now. I just bought a tin of mints from Amazon to make sure that my components will fit as well.

https://boardgamegeek.com/article/23708408#23708408
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Charles Ward
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Matsumoto
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Tyraziel wrote:
Apollo1111 wrote:
A-Maze-Mint.
Best mint tin game name ever!
Indeed. Anyone made a game about making money for this contest? I wanna call it "Minted"? That might be UK slang.
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Scott Allen Czysz
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My second entry will be a road building game called Pavemint.
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Gavin Kenny
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I didn't realise that it was a competition to have the best mint puns. Clearly I'm going to lose horribly!
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