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Subject: 2016 Mint Tin Design Contest rss

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JK
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SwampMonster wrote:
Going off on a slight tangent here - how long have the mint tin contests been running? Does anyone have a link to every one of them?
See Community PnP contests and winners
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Charles Ward
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I minterested to see what what comes of this.
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Andrew H
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gavken wrote:
I didn't realise that it was a competition to have the best mint puns. Clearly I'm going to lose horribly!
Altoid:Netrunner?
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Tanner Griffin
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Dice Bocce!

Components ready (because you probably already have everything you need to play!). Playtesting in progress. Wild fun for (from what I've tested) up to 8 players (although testing with more definitely needs to happen). Fast-paced dexterity.

Please comment on it and let me know what you think! I've loved this design so far and I'd love to hear what you have to say about it. I have a few rules that will need tweaking, and I want to know if it's good for a larger number of players.

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James
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Here are some possibly useful card sizes that I came up with when I was working on putting Forbidden Island into an Altoids tin.


I had gotten my hands on a whole box of no-longer-useable business cards and thought they would be great for making mint tin games.
You can fit about 60 business cards into a tin if you round the corners. My corner rounder does a 3/16" radius [4.76mm].
I was using two square cards glued face to face to make blank tiles. The off cuts became the cards for the game.

Hope this sparks some ideas.
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Jason Rayburn
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Welcome to Felldown

Hey all! Here's my entry, sorry no Mint puns!
The fun hook:
You thought you were getting a fantastic deal on some property in the small town of Felldown; a quiet place near a nice forest and beautiful lake. To bad no one told you about the monsters that come out at night and create all sorts of trouble!

Simple short game where you try to keep your houses from being knocked over, dragged off, eaten and burped up, buried or vanishing mysteriously.
In fact if you can keep 4 of them standing up by the end of a round you win!
For 1 to 2 players.

Feel free to comment and critique, going to have some fun with this and can't wait to see what other people come up with!
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Mark Perry
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ex1st wrote:
Tyraziel wrote:
Apollo1111 wrote:
A-Maze-Mint.
Best mint tin game name ever!
Indeed. Anyone made a game about making money for this contest? I wanna call it "Minted"? That might be UK slang.
Doubt it's UK only. I am from the States, but know what that means, especially with the US Mint being where our money is printed, etc...
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Nate
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Big thanks to the first 5 designers who joined! I've updated the Entry List and will do my best to maintain it on a [fairly] regular basis.

Please remember to check out the other games and to do your best in helping others with their designs. That's what this contest is all about.
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Orren Mckay
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With all the talk of puns, I now want a game where you run competing candy companies trying to make more money than your opponent.

"Making a Mint"

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Apollo God
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Hey all,

Thanks for the encouraging words, I have decided to go for it. The WIP for A-Maze-Mint is here.

As I am possibly the person who kicked off the puns I just want to say 1 thing. I'm not sorry! they are all awesome.

@ricodredd do it, sounds fun.
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Gavin Kenny
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R4D6 several of the links to the competition entries on the front page are wrong and all point to the same game! There are a couple that are correct though.

My game Nut Collectors https://boardgamegeek.com/article/23717492#23717492 now has a version 1 component ready state and the first version of the rules are posted. Be warned I think there are several issues with this version that are posted in the WIP thread. I'm happy to get feedback and comments from people as this one was an early idea for a game which needs a bit of development.

I believe that the components will all fit in the tin, but I won't know till next week when my tin of mints shows up.

Gavin
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James Ronald Lo
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Friff14 wrote:
kirkatronics wrote:
Am I allowed to use a game I already started?
If I can, I'm up for joining in.
Most contests we've done have had entries that were partially designed already. As long as you haven't put anything online about it before the start date (Sep 12), you're good!

Just to be doubly sure, if I enter a game that I've been working on for a few months now, albeit, on and off, with zero mention of it online or in any other social media network, would it still be eligible for the contest?

I know you said "As long as you haven't put anything online about it before the start date" but we're talking about months here, hence the concern.
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Nate
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Welcome to the contest Apollo!

Good catch Gavin. thumbsup I have updated the list.

James - Great question. Yes - as long as the design hasn't been posted online prior to the start date, you can still enter it. Looking forward to seeing what you have come up with.
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Gavin Kenny
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I am now going to declare Nut Collector component ready and ready for people to try out. I think there are still a number of issues to be addressed, but I think I've solved one of the key ones that I had on initial test.

Gavin
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Charles Ward
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Random Order wrote:
Here are some possibly useful card sizes that I came up with when I was working on putting Forbidden Island into an Altoids tin.


I had gotten my hands on a whole box of no-longer-useable business cards and thought they would be great for making mint tin games.
You can fit about 60 business cards into a tin if you round the corners. My corner rounder does a 3/16" radius [4.76mm].
I was using two square cards glued face to face to make blank tiles. The off cuts became the cards for the game.

Hope this sparks some ideas.
Mint tin dimensions:

Top lid outer (not lip): 2.36" (59.9mm) x 3.75"(95mm)
Tin bottom: 2.3" (58.75mm) x 3.7"(93.9mm)
Inner: 2.24" (56.9mm) x 3.6"(91.5mm)
Height bottom section: 0.83" (21.28mm)
Height top section: "0.36 (9.26mm)
Corner radius .55" (14mm)

Thank you google.
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James Ronald Lo
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Awesome! Count me in then. I'll start posting about my entry this weekend. I don't expect to win, but I am looking forward to what other people think about it. I'm keen on trying out the entries as well.

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James Ronald Lo
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This is helpful, thanks!
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mike heim
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Centeotl
(SEN-tayo-tul)
idea phase

A resource-gathering card game for 3-4 players. Each player is an Aztec faction (monkey, snake, rabbit, or hawk harvesting, stealing, banking, and sacrificing different types of corn for victory points. This is done through simultaneous play where you try to counter what you think your opponents will do.

Concept card art for Hawk faction (I have to touch up color in photoshop since the Codex Borgia is faded)


I'll try to get something together but I'm not sure how often I'll be online towards the end of the contest.
(Wife is having our first baby in early December, so I assume I'll be preoccupied once that happens.)
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mike heim
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Does anybody have a mini card template (1.75x 2.5) MS Word or Excel they wouldn't mind sharing? Or possibly link me to a page where I can do this with drag and drop graphics...

My game will have about 50 cards, so I'd like to not recreate the wheel if I don't have to.

nvm, I recreated the wheel. If anybody else needs a quick xlsx mini-card template page, here's a LINK.

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Orren Mckay
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Is there a preferred/best format for posting print and play cards/rules/documents? If so, are there any templates available for mini-cards in this format?

Is it an issue if the color of the cards matters for game play? Is there a preferred/suggested method to handle this for people with only black and white printers?
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Alex Cannon
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ricodredd wrote:
Is there a preferred/best format for posting print and play cards/rules/documents? If so, are there any templates available for mini-cards in this format?

Is it an issue if the color of the cards matters for game play? Is there a preferred/suggested method to handle this for people with only black and white printers?
I think it's fairly standard practice to give each colour a symbol for both colourblind people and those printing in grey-scale.
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C. L.
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ricodredd wrote:
Is it an issue if the color of the cards matters for game play? Is there a preferred/suggested method to handle this for people with only black and white printers?
My personal experience is that blocks of dense color and/or solid black are simply too expensive to print, especially given that we are talking about prototypes. With respect to greyscale -- try it! Test print your color design in greyscale. Thanks for asking!
 
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George Jaros
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Last night I bought a tin of Altoids for the first time in decades! Not to eat them all so I can fit components in the tin!
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Lucas Gerlach
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I'm working on getting some thoughts together for an entry based on an idea that's been sitting in the back of my head for a while. Now, I finally have some thoughts about how to make it work. Not sure of a title yet, but it'll be something like "Tornado Chasers."
These components won't fit, but I will make some that do.
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Andy Couch
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James said he can fit 60 business cards into a tin. Any other experience to how many cards can fit in a tin?

I counted the Mint Works Kickstarter page and come up with 31 cards, but there are all the wooden counters too.

I'm at the moment planning 64 mini cards. I hope I can get them to sit side by side in two stacks of 32 each. Then with a enough space for 4 or so "full size" cards on top and then rules. If he box will take 60 cards total, I'm golden. Just trying to sketch it out in my head.

I need to go hunt this week and see if I can find mint tins here in Germany. I expect they exist, but I totally NEVER look for them.
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