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Subject: Simple, high-level WW2 strategic game rss

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Matt Thrower
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Tall order, but are there any short, simple strategic-level games that help players chart the rough course of World War 2? If the whole war is too much of an ask, I'd prefer one weighted toward the beginning.

Daughter has started learning about it at school and she seems really enthused by it. Thought a game would be a fantastic way to learn the shape of the conflict and some of the harder historical choices. It doesn't have to be a traditional wargame so long as it's history focussed: something on the political or social aspects would do just as well as the strategy.

If there isn't something like this, there ought to be. It'd be a fantastic teaching aid. I might have to think about how to do it.
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Eddy Sterckx
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Someone suggested Quartermaster General in here not so long ago - I think it's what you're looking for.
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marc lecours
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As far as I know there is nothing that quite matches what you are looking for. WW2 is tough to simulate without it being almost completely preprogrammed.

But as mentioned by Eddy in the above post, Quartermaster General matches a few of your criteria.

It does the whole war (including pacific) at the grand strategic level. It plays fast (2 hours, less when you know what you are doing). It has very simple rules for a WW2 game. The cards do all the work. I have taught it to 14 year olds with about 10 minutesof instructions.

On the other hand there is not much social commentary and specific events (other than the card titles). The allies don't land in Normandy as such but instead can just eliminate a German army from western Europe then later place one of their armies in Western Europe. On this scale there is no Normandy only one space for Western Europe. But the war as a whole plays out roughly historically.
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Mycroft Stout
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Blitz! A World in Conflict might work.


https://www.boardgamegeek.com/boardgame/42997/blitz-world-co...
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Robert Stuart
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I would go onto Philip Sabin's website. He and his students have produced a number of games over the years, many of them aimed at illustration rather than complexity or 'strategic depth'. I saw one game of his on the German-Soviet part of the conflict which seemed marvellously illustrative and could be played in about a half hour. Can't remember just where I saw it, however.
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Eddy Sterckx
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bob_santafe wrote:
I would go onto Philip Sabin's website. He and his students have produced a number of games over the years, many of them aimed at illustration rather than complexity or 'strategic depth'.


http://www.kcl.ac.uk/sspp/departments/warstudies/people/prof...

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Antonie van der Tweel
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Blitzkrieg General might be suitable.
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Fred Schachter
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Although not yet published, you might consider GMT's upcoming HITLER'S REICH: A CARD CONQUEST SYSTEM GAME: http://www.gmtgames.com/p-511-hitlers-reich.aspx

GMT posted a host of material regarding it. Perhaps this is what you have in mind?
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Scott Muldoon (silentdibs)
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MattDP wrote:
Tall order, but are there any short, simple strategic-level games that help players chart the rough course of World War 2? If the whole war is too much of an ask, I'd prefer one weighted toward the beginning.


How short and how simple? The Crisis in the West (1937-42) scenario in the to-be-published Cataclysm: A Second World War runs about 60-90 minutes with experience. I would be happy to share playtest/VASSAL materials with you.
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Kent Reuber
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Hitler's War?
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eddy_sterckx wrote:
bob_santafe wrote:
I would go onto Philip Sabin's website. He and his students have produced a number of games over the years, many of them aimed at illustration rather than complexity or 'strategic depth'.


http://www.kcl.ac.uk/sspp/departments/warstudies/people/prof...


Second World War
Eastern Front 2
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suPUR DUEper
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If you are okay with just Europe, then Triumph and Tragedy is the game. It is easy enough to teach that you can even play it. Plus the map is clean enough that you can walk through the entire war using markers to show countries that either joined the various sides or fell during the conflict.
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Simon Millar
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I recommend GMT's Unconditional Surrender! World War 2 in Europe its is an amazing game with low counter density and excellent rules that gives you most of the depth that a World at War or World in Flames provide without the overheads. Many excellent video reviews.
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suPUR DUEper
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theDEADareMANY wrote:
I recommend GMT's Unconditional Surrender! World War 2 in Europe its is an amazing game with low counter density and excellent rules that gives you most of the depth that a World at War or World in Flames provide without the overheads. Many excellent video reviews.


Short and simple Unconditional Surrender is not.
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Gilles Daquin
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Festung Europa: The Campaign for Western Europe, 1943-1945



easy rules, covers the war on the west from 1944 to the end.
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Mike Ricotta
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Churchill tournament scenario would be great!
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suPUR DUEper
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ricottma wrote:
Churchill tournament scenario would be great!


Great as in terrible?

Tournament scenario starts in '44. Besides the fact that the war is almost over, the OP said he wanted something that leaned toward the beginning of the war.

Ditto Festung Europa from the post immediately above.
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Joe Kong
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rubberchicken wrote:
As far as I know there is nothing that quite matches what you are looking for. WW2 is tough to simulate without it being almost completely preprogrammed.

But as mentioned by Eddy in the above post, Quartermaster General matches a few of your criteria.

It does the whole war (including pacific) at the grand strategic level. It plays fast (2 hours, less when you know what you are doing). It has very simple rules for a WW2 game. The cards do all the work. I have taught it to 14 year olds with about 10 minutesof instructions.

On the other hand there is not much social commentary and specific events (other than the card titles). The allies don't land in Normandy as such but instead can just eliminate a German army from western Europe then later place one of their armies in Western Europe. On this scale there is no Normandy only one space for Western Europe. But the war as a whole plays out roughly historically.


Quartermaster General is indeed a fun game to play. About rough historically, it is not unusual that you see Wehrmacht reach the shore of Indian Ocean or Pacific. Or IJA occupies Australia or New Zealand.

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Mike Ricotta
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Starts before D-Day which we all know is the real start of the war devilgulpshakezombie

Yup, I forgot it started so late, my bad.
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Clay Stone
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Axis Empires: Totaler Krieg!

Starts at the very very beginning of the war....

 
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Enrico Viglino
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claystone wrote:



Axis Empires: Totaler Krieg!

Starts at the very very beginning of the war....



Small number of pieces on the board - but not what I'd call simple.
Nor short.


Triumph & Tragedy strikes me as the closest out of anything I'd recommend.
But, even that is probably more complex and longer than I'd aim for.

It gives an interesting view, and isn't as silly as Hitler's War.

Cataclysm: A Second World War may be what you're waiting for though.
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suPUR DUEper
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calandale wrote:

Triumph & Tragedy strikes me as the closest out of anything I'd recommend.
But, even that is probably more complex and longer than I'd aim for.

It gives an interesting view, and isn't as silly as Hitler's War.

Cataclysm: A Second World War may be what you're waiting for though.


Cataclysm has the advantage of including the Pacific. However, I found it to be an order of magnitude more difficult than Triumph and Tragedy. 25+ page rulebook which is significantly denser than T&T.

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Scott Muldoon (silentdibs)
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TedW wrote:
calandale wrote:

Cataclysm: A Second World War may be what you're waiting for though.

Cataclysm has the advantage of including the Pacific. However, I found it to be an order of magnitude more difficult than Triumph and Tragedy. 25+ page rulebook which is significantly denser than T&T.

I agree, but I suggested the shortest and easiest scenario, which has only four powers (omitting US, USSR, and Japan). Even so, it might be too much, but I haven't had much success underestimating other people's children

As a teaching tool, Origins of World War II might not be a bad thing. Learning about the subsequent military campaigns under a single game system will be challenging, but setting the table is important too.
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I've not played it but 2WW: The War in Europe is small and claims to be playable in an evening. There's a paucity of BGG commentary on the game though.
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Geoffrey Burrell
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Axis & Allies Europe 1940 combined with Axis & Allies Pacific 1940.
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