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Ambush!» Forums » Rules

Subject: German evasive movement.. rss

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kevin jones
Wales
chirk
wrexham
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Hope someone can help....

What if a German during evasive movement runs into a hex occupied by an active US soldier?

If a German runs out of ammo does he just do nothing each turn (if it's a fire paragraph?)

Thanks
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David Leonard
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Warrenville
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In regards to ammo shortage, I ran into this twice yesterday. In one case, the soldier had an extra weapon and I used that.

In the other scenario, he was on the same hex as another German soldier that had been KIA. I opted for an action that would Take/Exchange weapons from the dead soldier and I considered that his turn.

Otherwise, if the soldier has no ammo, no weapon or no secondary weapon, there isn't much to do. I would possibly consider making rolls to his "Self Preservation" column as this would allow him to run away or escape.
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Matt Becker
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shropshirelad wrote:
If a German runs out of ammo does he just do nothing each turn (if it's a fire paragraph?)
Thanks


Quote:
GERMAN AMMO EXPENDITURE
German soldiers do not have Ammo Boxes and do not expend ammo clips when firing. Germans can run out of ammunition as a result of a paragraph. When ordered to fire, a German soldier out of ammo will instead try to perform one of the following actions, in order of precedence: fire secondary weapon, exchange ammo with other German in same hex, take the first other action from his list that does not require him to fire, lie prone. He will never leave his movement path to get to a possible “ammo source”.
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Matt Becker
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shropshirelad wrote:
What if a German during evasive movement runs into a hex occupied by an active US soldier?
Thanks


Quote:
7/3 Movement During Rounds
A soldier must stop movement immediately upon entering a hex occupied by an enemy active soldier.

6/8 German Actions
Self Preservation. Every German soldier card includes a self preservation column (marked "S") of Action Paragraph numbers. This column is used instead of the current condition column whenever the German is in a hex occupied or adjacent to an active US soldier, regardless of LOS.
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kevin jones
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chirk
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Thanks for your quick replies guys.

The bit after 'Germans running out of ammo due to a paragraph' is not in my rulebook...
 
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Matt Becker
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shropshirelad wrote:
Thanks for your quick replies guys.

The bit after 'Germans running out of ammo due to a paragraph' is not in my rulebook...

Here is a great resource to check out.

Ambush! Rules with Errata Included
https://www.boardgamegeek.com/filepage/66683/ambush-rules-er...
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kevin jones
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Cheers... I'll check it out.
 
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