OK, I am sure the cards could still be tweaked, but I have play tested all of them and feel comfortable enough with them to post the Full Expansion all in one place. Big thanks to all those who took the time to give me input on the cards as I posted them. It was super helpful in getting them balanced and worded right so that they play well. Still feel free to let me know if you see things that need to be fixed. So as it shook out the full list of card in this Expansion is: HEROS Captain Britain Cerise Longshot Meggan Nightcrawler Pete Wisdom Phoenix (Rachel Summers) Shadowcat Widget (Sidekick)
MASTERMINDS Arcade Gatecrasher Mojo
VILLAINS Crazy Gang Technet Wildways Warwolves (Henchmen)
SCHEMES Welcome to Murder World (Arcade) Boost Ratings for Mojoworld Sweeps Week (Mojo) Capture the Phoenix (Gatecrasher) NEW KEYWORDS Phoenix Force: If you play 2 Phoenix cards in one turn you must KO a hero (hand or discard pile) that costs 4 or less. If you play 3 Phoenix cards in one turn same effect as above AND you must KO a hero (hand or discard pile) that costs 5 or more. If you don't have a 5+ cost hero KO your highest cost hero (hand or discard pile). Longshot: At the start of your turn before you play any non-LONGSHOT cards, you may elect to use the LONGSHOT effect (assuming any required condition is met) instead of the normal card effect. Otherwise play as normal. A particular LONGSHOT effect can only be used once per turn, other cards with the same LONGSHOT effect must be played as normal. Half-wit: -2 attack for every instinct hero you have in play.
Awesome work on these. Saw a minor typo on the Mojoworld scheme card the last line reads
"Evil Wins: when muderworld viewership reaches 150 million."
I figure that should be 'Mojoworld'?
Or Mulderworld! I love the X-Files!
Ha! Yep. I will fix that. I suppose that is what happens when you are simultaneously designing murderwolrd and mojoworld schemes. And I am certain it isn't the only spelling/wording error in the bunch.