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Subject: Deception MIHK vs Saboteur or something else? rss

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James C
United States
Great Falls
Virginia
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I have one group of friends that meets 4 times a year for dinner and games. It's three other couples and us.

Half of them enjoy Werewolf type games and the other half of us think they are boring as its a lot of "I think he's the bad guy because, well just because." So I am looking into games that have a bit more structure to them. I thought The Resistance would do it, but it didn't work out as the loudest person still has a lot of influence.

Now I'm stuck between Deception: Murder in Hong Kong and Saboteur. Which do you think might work best here? I want something that still has that feeling of trying to catch the bad guy/s, but with some more solid evidence involved.

For reference, this group loves Codenames (each couple bought it to play with family after we played at my house). We have also enjoyed CAH once, Taboo and Telestrations. Other games that were hit or miss were Wits & Wagers, Things... and Beyond Balderdash.

Thanks in advance friends!
 
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Erik Smith
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Clinton
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Take a look at Mafia de Cuba. I have a loud group that loved The Resistance, but they like this one even more, the primary reason that the loudest and best players who always won The Resistance - including myself - are terrible at this game. There's more going on in the social atmosphere with trying to sift through lies and apply deduction, and the one glimpse of evidence people get allows them to form some sort of real basis for their ideas while still having a lot of deception to see through. It's "smarter" than those first few turns of Werewolf right from the start. The fact that you can choose your role helps players get into this even more. Finally, while one player does by the rules dominate the discussion, games last only 10-15 minutes, which means you can cycle through who that person is several times in the space of a Resistance game. That way, quieter players who want more influence will surely get a chance at certain serious weight in the game as the only player who can actually force an action. I think it'd work perfectly for you. Personally, I can't recommend Saboteur, though - it easily becomes more about exploration than deception, and people lose sight of the true purpose of the game, while hiding as a saboteur is extremely hard - it's more about picking the right timing to start messing with people. I haven't played MIHK, but have heard good things about it, so that may work too, but Mafia de Cuba is an excellent quick experience that's all about social deduction - and BOTH parts of the term for once, not just the former.
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Julien K
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Amont the two (which I both like), Deception is the most "There's some bad guy, we need to find him", and uses mainly deduction more than feelings. So that would be my first pick.

Saboteur is a good game, but it's more "fun" than deception. Deception can be played very seriously, but it's hard to be too serious in Saboteur. As I said, I love both games though.
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James C
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Thanks Eric and Julien.

Anyone else have any thoughts?
 
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Vincennes Faronto
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palembang
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Ive played both. And as mentioned above i have to agree that saboteur is more fun and deception is more serious. If i have to pick one id go with deception,
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Gordon
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I highly recommend Deception: Murder in Hong Kong.
I am also someone who found himself in a group that loved One Night Ultimate Werewolf and games of that ilk. However, I was really hoping that I could find games of that type that still had some actual gameplay and not just arguing (i.e. The Resistance)

Deception fit the bill perfectly and is now in my Top 10 games of all time.
Others that I would recommend are Salem 1692 and Dark Moon
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James C
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I've placed Decpetion on hold at the local store. I'll take a look at Salem too. Any ideas which of these has the most streamlined/easiest rules?
 
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Gary Lynch
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Deception by far... It keeps getting better for me and has broken into my top ten games of all time as well.

Dark Moon also comes to mind for you... Both are keepers for me.
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James C
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Update!

I purchased Deception a few days after this thread and finally got to play it last night. Played 5 times back to back and I think it most of us liked it.

Personally, I think I prefer being the Forensic Scientist. I think I was good at that (we won) and pretty bad as an Investigator. There were so many things that made sense I couldn't figure anything out! Perhaps if I get a chance for a game with fewer players.

Thanks again everyone!
 
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