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Subject: Clues - can you inflect? rss

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David Jones
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Wilsonville
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So a situation came up in a game last night which kind of felt like cheating, but if it was against the rules I couldn't find it.

Two of my target words were Superhero and Fork. The clue I gave was spoon - two. But I didn't say "spoon". I said "Spoooooooooon!"

(For those of you don't get the reference, Spoon is the catch phrase for The Tick, an outside the mainstream superhero.)

So, was this legal? My partner would not likely have made the connection had I said the word plainly. It felt like a cheat, but I wasn't able to find anything in the manual prohibiting it.
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Max DuBoff
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I would rule against it. Spymasters aren't allowed to give any hints outside the clues themselves, and this absolutely would break the spirit of that if nothing else.
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Ben Kyo
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No, but you could spell the word.

Ess, pee, oh, oh, oh, oh, oh ...

I can't remember whether or not Codenames requires clues to be actual words. I'd say that would be the crux of the problem.
 
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Susan
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As Max points out, it's probably not allowed, but not sure I would call foul if I was playing in that game. We tend not to be overly punishing if spymasters make mistakes as some layouts can be more difficult than the other teams. (I remember one where I was having trouble connecting 2 words and my husband was on the other team giving 4 & 5 word clues (eek!)).

I think I would ask my fellow spymaster if they would allow it and if they did, than by all means go for it.

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Des Lee
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I can't 100% remember if the clue has to be a "real" word. In my opinion, if you can write it down, then it's all good. So no funny voices, accents, knowing looks etc.
 
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David Jones
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isellsunshine wrote:
I think I would ask my fellow spymaster if they would allow it and if they did, than by all means go for it.


I think the difficulty here is that the opposing spymaster is not into comic book culture. She did not understand the meaning of the clue or what I was doing when I gave it. She wouldn't have been able to evaluate the "fairness" of it.
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Ben Kyo
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davypi wrote:
isellsunshine wrote:
I think I would ask my fellow spymaster if they would allow it and if they did, than by all means go for it.


I think the difficulty here is that the opposing spymaster is not into comic book culture. She did not understand the meaning of the clue or what I was doing when I gave it. She wouldn't have been able to evaluate the "fairness" of it.

Surely not an issue? Either she cares about inflection and/or whether or not "real" words are used, or she doesn't. Asking the opposing spymaster should always be the default thing to do if you are unsure about a clue, and that is the case regardless of any dry debate about what is or isn't a "valid clue".
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Stephanie Prince
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Lacombe
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I was wondering about this the other day when we played, but since there was no obvious prohibition in the rules, we went ahead with it.

The clue I used was "Opa! 2" with the emphasis to indicate a Greek celebration rather than a grandfather. My team guessed both words: Dance and China.
 
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joe dagostino
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Cupertino
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If it felt like a cheat, then what is the question? Don't do it. When in doubt, don't do it. Save it for later as something to enjoy discussing.
 
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Andy Burgess
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If I were the opposing Spy Master, I would say these clues are invalid. You're supposed to say a word and a number, not act it - this is Codewords, not Charades.

That said, as others have already said, the game should be played however you want as it's primarily a party game. This is even called out (or heavily hinted at) in the rule book.
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Grant
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losfp wrote:
I can't 100% remember if the clue has to be a "real" word.

They do. But it's been discussed in other threads that "real fake" words are legal, like Supercalifragilisticexpialidocious and Jabberwocky on account of them being proper nouns. I don't think spoooooon qualifies, though, as it's not really a "real fake" word or proper noun, but just a different way of pronouncing a real word (which isn't allowed by the letter of the law in the rules).
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1 Lucky Texan
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sounds like a fun game, I might groan and whine about it, but it wouldn't destroy any friendships.

suppose the game were played where ONLY inflected/accented rules were allowed?
 
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Alison Mandible
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This sort of clue is mentioned more explicitly in the rulebook for Codenames: Pictures.

Quote:
Singing, funny accents, and foreign words are generally not allowed, unless your group decides they are okay. Just remember that using a French accent to give a clue for a picture of the Eiffel Tower is only clever once.


Since the clue rules for Pictures are almost identical to the ones in the original game but slightly MORE permissive in places, I have to assume this means they would have put this rule in the original rulebook if they had thought of it. So I would say no to the Tick clue unless we'd agreed beforehand that 'acting' clues were okay. (And I'd be opposed to it when discussing beforehand because I don't think it's fun.)
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Robert Stewart
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Obviously the correct clue for that pair would be "Blue Rajah - 2"
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This Guy
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I enjoy the challenge of delivering my clues as dryly as possible. I am a goofy, expressive guy, so the constraint is a different experience.

I have mastered not giving anything away when my wife talks my son out of guessing correctly. Unfortunately.
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Texas
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Emphasis/accenting of a word is an additional clue, same goes with gestures/facial expressions. Not allowed.
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A S
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Do we have an official ruling then? Seems like all the responses are just house rules opinions...
 
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