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Subject: Concern about event cards: can anyone advise? rss

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Fergus Conolly
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So I'm a little concerned about the event cards. I've seen one that says 'close all side shows' or something along those lines.

Couldn't this unduly penalise a player specialising in this attraction type? Do players have knowledge about upcoming events? Why not have a system where players can influence what events come up?

Seems these event cards bring a bit too much RNG to the game?
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Kate Finch
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The lovely thing about almost every single negative event is that they can be defended against. You just have to have the right card in your hand, so it's a game of choices - do I use the top half to benefit me now, or do I keep it to help me/hurt someone else later?
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Désirée Greverud
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fconolly wrote:
So I'm a little concerned about the event cards. I've seen one that says 'close all side shows' or something along those lines.

Couldn't this unduly penalise a player specialising in this attraction type? Do players have knowledge about upcoming events? Why not have a system where players can influence what events come up?

Seems these event cards bring a bit too much RNG to the game?

that's the high risk/high reward nature of building a park that specializes in only 1 or 2 types of attractions. Presumably, the reason to have multiple side shows would be to benefit from a staff member that provides extra money for each one.

The Public Condemnation city event is one card in the back half of the game from the Vampire deck. it is not a Intrusion/Inspection/City Planning [Injunction] type so it isn't directly blockable, but cards like a Giant Wad of Cash and staff like the Technician can reopen closed attractions, so all is not lost.

Beyond that, hey, sometimes the cards are just Unfair.
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Fergus Conolly
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Re: Concern about 'boost' round cards: can anyone advise?
Sorry - I think I might have used the wrong term.
I meant the 'boost' you get for the first four turns - and then the negative boost for the last four turns.
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Fergus Conolly
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Thanks... that makes sense.. just backed the game. Love the art!
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Joel Finch
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My hat? Definitely not a mind-control alien, no.
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fconolly wrote:
So I'm a little concerned about the event cards. I've seen one that says 'close all side shows' or something along those lines.

Couldn't this unduly penalise a player specialising in this attraction type? Do players have knowledge about upcoming events? Why not have a system where players can influence what events come up?

Seems these event cards bring a bit too much RNG to the game?

The City events have a duration of one round only, so any closure effects like Public Condemnation (close all sideshows) last only for that round. The same is true for individual event cards used by players.

In that particular case you mention, if you've built a lot of sideshows then you've done so presumably to benefit from a combo which pays off well for sideshows - these City events are the game's way of moderating such extreme behaviour, by adding at least a little risk to such specialist strategies.

You could have a park containing 5 sideshows plus the Souvenir Seller and be netting a cool 25 extra income per round - but it's an inherently fragile approach compared to having coverage of several types of attraction, so the downside of your huge cash machine is (and should be, in my view) that it is easier to disrupt. That's not an undue penalty, it's a risk/reward assessment that players get to make as they wish.

In the Vampire theme pack there's a Fortune Teller who allows a one card preview of the upcoming City events, but in most cases, with proper preparation, it's possible to defend the effect of the City cards anyway.
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Steve T
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Is it best if you've never played before to read the Unfair cards prior to setup so that everyone is aware of the possible negative effects & can use that knowledge to plan ahead?
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Joel Finch
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Personally I think it's wise to know what might be coming, and there's no rule to prevent looking through them before shuffling and dealing.

Many times people don't want to spend that time though, so it's up to the group. The overview card does make an attempt to point out the worst of the possible outcomes.
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Kim Brebach
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Joel and Steve of course you can play it any way you like.

But do you do that with every game you play? Where are the surprises!?!

I never peek at my new games, and I enjoy the delicious exploratory feel of discovering and exploring a game in the first few plays, yes even the bad stuff.

If you like to play soft ball and get a taste of what might happen, I suggest First Date. Beyond that, just play 5 times and you will get a feel for the range of negative city events, while still being surprised by them!
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