Punk Reaper wrote:
Does the active player have to play an area card to pay his $3 to convert a rig into a Pumpjack or can he covert rigs in any area that has struck oil?
Each turn, the active player chooses a card which names a region. He or she also selects a single non-oil-producing region (Australia, for instance) which is available for use. All actions on this turn, including conversion of rig into a pumpjack, must be done in one of these two regions.