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Conflict of Heroes: Guadalcanal – The Pacific 1942» Forums » General

Subject: Hex R2-10 terrain? rss

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Bret Hekking
United States
Acton
Massachusetts
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Many firefights use overlay R2 (part of the river). Hex R2-10 is where the mouth of the river meets the ocean, and the rules (p. 5) list hex R2-10 as an example of 'Open Water'. However, the hex graphic looks more like a puddle, and, to me, the center dot sure looks like Open terrain.

How have people played this hex - as Open Water? Surf? River? It always confuses me when I look at it during a game. If it's truly 'Open Water', I'm inclined to fill it in with a blue marker.

Thx
 
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Lewis Karl
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Vienna
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My opinion is the rule book example is a typo. R2-10 is clearly not open water and its not river. According to the general rules, the terrain is determined by the central dot, which in this case lies over Open Terrain, so that's what it is.
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James Palmer
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Ayr
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I play it as open terrain as well.
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Josiah Leis
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Merino
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I spent 100 GG and all I got was this stupid overtext.....
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I was also playing it as open terrain, as the center dot looks to be in open terrain.

Kind of weird that there is a big river flowing to the ocean that suddenly disappears just before it reaches it....... I guess they are trying to say that the mouth is wide enough and disperses enough that the ground is basically just open instead of river?
 
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James Luksich
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I think it is more that the river doesn't reach the ocean during low tide, and that the open space is a wide sandbar.
 
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Bret Hekking
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Acton
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I did a little searching and found this photo, which, to me, seems to bolster the open terrain idea.

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Josiah Leis
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Merino
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I spent 100 GG and all I got was this stupid overtext.....
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DELTA2468 wrote:
I think it is more that the river doesn't reach the ocean during low tide, and that the open space is a wide sandbar.


That is odd...... but then again I live in basically a desert so I know nothing about rivers reaching oceans.

The picture above makes it look like a very tiny spit to run across, but then again they do show the hex as half full of water and just put the dot on the open to signify you COULD run across unimpeded. It all makes sense to me now I suppose .
 
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Bret Hekking
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The photos in the Images section here on BGG also show the river terminating before the sea, so I'll assume it's Open terrain. Weird, but it's enough evidence for me.
 
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steve paschal
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Mililani
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The Ilu about the time of the battle, one can see a very distinctive sand bar at the rivers terminus.
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Josiah Leis
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Merino
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I spent 100 GG and all I got was this stupid overtext.....
mbmbmbmbmb
steve paschal wrote:
The Ilu about the time of the battle, one can see a very distinctive sand bar at the rivers terminus.


Wow, that is very cool Steve. Was not even aware rivers did that sort of thing .
 
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joe mcgrath
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Philly burbs
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Split the difference - play it as 'surf'?
We really ought to get an official ruling from Academy Games - this one hex is vital in a few of the firefights
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Josiah Leis
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Merino
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I spent 100 GG and all I got was this stupid overtext.....
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I think it is pretty plain that it is open terrain. I know the art on the board makes it look confusing, but as Lewis points out, the rules state that the central dot determines a hex's terrain type and it is definitely on open terrain.
 
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Danick Cloutier
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St-Fabien
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navigator37 wrote:
Split the difference - play it as 'surf'?
We really ought to get an official ruling from Academy Games - this one hex is vital in a few of the firefights


Still no official answer. Will PM Mr. Eikert I guess...
 
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Danick Cloutier
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maedhros wrote:
navigator37 wrote:
Split the difference - play it as 'surf'?
We really ought to get an official ruling from Academy Games - this one hex is vital in a few of the firefights


Still no official answer. Will PM Mr. Eikert I guess...


I just got this PM from Uwe Eikert:
"Hello. Sorry for not seeing this question.
This is a beach hex, since it simulates the sand bank at the mouth of the river. Tanks and men traversed it without issue, other than MG fire!"

Uwe


 
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