$30.00
$15.00
$5.00
$20.00
Recommend
1 
 Thumb up
 Hide
5 Posts

Tobruk: Tank Battles in North Africa 1942» Forums » General

Subject: MG 34 on Pz III rss

Your Tags: Add tags
Popular Tags: [View All]
Brian McCue
United States
Unspecified
Unspecified
flag msg tools
mbmbmbmb
The Pz III's machineguns are MG 34s. But should they not be subject to Optional Rule F, Weapon Crews, according to which their ROF would be halved for having only one operator? The fearsome results presented on the Hit Table are for the MG 34 with a four-man crew.
4 
 Thumb up
0.25
 tip
 Hide
  • [+] Dice rolls
Jim Stearns
United States
North Andover
Massachusetts
flag msg tools
mbmbmbmbmb
brianmccue wrote:
The Pz III's machineguns are MG 34s. But should they not be subject to Optional Rule F, Weapon Crews, according to which their ROF would be halved for having only one operator? The fearsome results presented on the Hit Table are for the MG 34 with a four-man crew.


Probably, or at the very least the effective range would be reduced to reflect the operator being inside of the AFV with a smaller field of view (and perhaps 3000rds per MG ready to fire)...

In the Osprey Duel Series "Pz III vs Grant," the author writes about the crews getting MG ammo in bulk and having to manually load the ammo links in the belts. That was in addition to everything else the crew needed to take care of maintainance wise during the course of a days operation. It also mentions the German practice of carring far more HE rounds than AP rounds. [See reply below]
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Scott Clinton
United States
Texas
flag msg tools
mb
Excellent idea. I always thought the MGs on the AFVs in this game were vastly over-powered.

Scott
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Jim Stearns
United States
North Andover
Massachusetts
flag msg tools
mbmbmbmbmb
brianmccue wrote:
The Pz III's machineguns are MG 34s. But should they not be subject to Optional Rule F, Weapon Crews, according to which their ROF would be halved for having only one operator? The fearsome results presented on the Hit Table are for the MG 34 with a four-man crew.


It should be fired at half normal effectiveness, and the effective range would be reduced by at least half as well or maybe less... This would take into account the fact that tanks when entering combat generally did so buttoned up with only the commander having an open hatch to view from. The tanks had numerous blind spots, and very limited vision to the front of the vehicle when operated in a buttoned up manner. The hull gunner had other duties (radio operator, internal communication, etc...), and the co-axial MG in all likelyhood was pointed wherever the 50mm gun aimed.

M3 Medium Tank vs Panzer III: Kasserine Pass 1943 (Duel) Kindle Edition
by Gordon L. Rottman (Author), Ian Palmer (Illustrator), Giuseppe Rava (Illustrator).

[i]"To restock a tank with ammunition was heavy work requiring the entire crew. The crated ammunition had to be unloaded from a truck, and the wooden boxes (metal in the case of the Germans) had to be opened, rounds had to be removed from sealed shipping tubes, and all of the packing materials had to be reloaded on trucks. Only in action were the packing materials discarded. Each round had to be passed up through the side escape hatches and individually stowed in cramped quarters. This might have to be accomplished during lulls in combat in order to cross-level ammunition between tanks. The Americans were fortunate in that machine gun ammunition was issued belted and tracers inserted. The 36 metal ammunition cans only had to be unpacked from wooden crates and stowed. The Germans received their machine gun ammunition loose in 1,500-round wooden boxes. The rounds had to be belted by hand in the nonexpendable belts, a tracer inserted every seventh round, the 150-round belts then correctly coiled into 25 canvas bags, and finally stowed."[/i]
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Jim Stearns
United States
North Andover
Massachusetts
flag msg tools
mbmbmbmbmb
brianmccue wrote:
The Pz III's machineguns are MG 34s. But should they not be subject to Optional Rule F, Weapon Crews, according to which their ROF would be halved for having only one operator? The fearsome results presented on the Hit Table are for the MG 34 with a four-man crew.


I've been informed by your opponent that you are using only those rules in the programmed instruction for each scenario being played. Well then if that is the case then those MG-34's fire at full effect...Because Optional Rule F is not part of the "programmed instruction," rules that you will be using. And because it isn't introduced until a later scenario the Semovente and PzIVe can't fire Smoke.

You might want to read Rule E. Anti-Personnel Fire From AFV's and Weapons... c). Machine guns mounted in AFV's, however have the following restrictions placed upon them: See Sectons 1-5...

Note section 2: Turret MG's have a range of 18 hexes.

Note section 3: Hull MG's have a range of TWO hexes, and only fire at units within its field of fire consisting of the front three hex sides towards which the AFV is facing.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.