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Subject: Introductory wargame that doesn't feel too wargamey for her rss

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Scrumpy Jack
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I'm attempting to play a wargame with her, and I'm looking for recommendations. I had a look at the meta-list list, but couldn't find anything relavant. The brief is as follows:

Avoiding traditional hex and counters. Cubes, cards, blocks, areas or big hexes, etc preferred.
Playable in 90 minutes.
Theme is important. No sci-fi or fantasy. Pre-WW1.
Either in my collection or available online/in the shops today/soon.

My first thought was Hammer of the Scots, but I think it's too complex to start with.

What have others attempted? What would you recommend?
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Matt Gustafson
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Scrumpy Jack
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thanks for the response, but unfortunately, it doesn't meet the pre-WW1 req. (which she's serious about) :)
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Niko
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gamesgocrazy wrote:
In a similar vein (and to fulfill the Pre-WW1 request) Commands & Colors: Ancients
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M King
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Wilder
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W1825
jena20
A house divided
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Etien
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Skirmish
W1815
Quebec 1759
Hold the Line
Test of Fire: Bull Run 1861
Waterloo: Napoleon's Last Battle

Some of these maybe OP but you should be able to find a copy.
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Face Hugger
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Ze_German_Guy wrote:
gamesgocrazy wrote:
In a similar vein (and to fulfill the Pre-WW1 request) Commands & Colors: Ancients


and

Battle Cry: 150th Civil War Anniversary Edition
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Jim Ransom
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Hammer of the Scots

My wife was very interested because of her Scottish heritage.
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Scrumpy Jack
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I really wanted Quebec, but it's unavailable in the UK.
Test of Fire looks interesting, watching video now.
 
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Mike Szarka
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Kent Reuber
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Battle Cry: 150th Civil War Anniversary Edition is probably the easiest of the Commands & Colors games. Unless she's really interested in Napoleonics or Ancients, I'd start with Battle Cry.
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P Poon
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Napoleon: The Waterloo Campaign, 1815

4th edition still available.
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Ronald Hill
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I know that you are trying to avoid blocks, however, others are advising on block games and it was the first thing that came to my mind when I saw the title. So, I would offer you these recommendations; War of 1812. It is still in print, easy to learn and teach and holds quite a bit of replay value as well. Another game is Victoria Cross, the original. It is also a block game, a little more complex than the other game, but, still about the same complexity, just slightly more. Once again it is easy to learn and teach. There are player aids here on BGG that work fantastically with this game especially regarding line of sight. The game is OOP currently, you can still find it on eBay fairly easily. It might also be available in the marketplace at BGG, however, I've never looked there. There is a second version Victoria Cross II, but it is a counter game with areas, so you may wish to avoid this. It is also OOP and significantly more expensive on the secondary market than the first version. Both games are also British involved so that might be something that she may find interesting. Good luck and enjoy playing with you lady.
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June Hwang Wah
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We the People is sadly out of print. But a later incarnation, Washington's War, is still available.
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Robert Wesley
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"My Little Pony Soldiers"-'adaptation' from this? Pony Soldiers whistle
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Scrumpy Jack
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Vimy145 wrote:
I know that you are trying to avoid blocks

On the contrary, blocks or cubes preferred. War of 1812 looks good, but like Quebec 1759, it's impossible to find here in the UK.

I think the problem with Command and Colors is that it would probably feel very wargamey to her. If I present her with something like this, she'll run a mile.



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Jim Jackson

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1812: The Invasion of Canada or 1775: Rebellion from Academy Games.
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Cruel Necessity, perhaps. It's a solo design but could easily be played 'together' with joint decision making.
 
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Face Hugger
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A wargame that doesn't "feel wargamey" ?

I guess I don't understand the requirements. Sounds like a beverage that doesn't feel wet.

What seems "wargamey" about Battle Cry?
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Ronald Hill
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Oops, sorry, I missed the period after 'counters'. Another question would be your budget with this. It isn't just the cost of the game but shipping, import and taxes as well added to the final cost. Perhaps secondary markets might be preferable. Another question is there a period/event that she would be interested in? You've advised us on what she doesn't want, the Great War and forward, but, is there a point or area in history that she would like?
 
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Andrew N
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Conquest of Paradise might be one to check out. It'd be stretching your run time requirement, and it does use cardboard counters, but it's a wargame-y civilization game that I've played successfully with non-wargamers.

Blackbeard might worth looking at, as well. Falling Sky: The Gallic Revolt Against Caesar, too, but I runs a bit longer.

How about Quartermaster General: Victory or Death – The Peloponnesian War?

You mentioned suggestions for stuff you already own, have you tried 2 de Mayo with her? That seems like the ideal suggestion for your requirements.
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Steven Goodknecht
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By 'her', I assume that you mean, She, who must be obeyed?

As to your gaming inquiry, according to your collection, you already the near perfect game: W1815.

A House Divided isn't a bad recommendation either but playing it in 90 minutes can be problematic.
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Etien
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Most of these games are multi-player and, particularly the last two, will exceed your 90-min limit by factors of x2 or x3.
Dogfight
Viktory II
Napoleon in Europe
The American Civil War


Although two of the following four are not pre-WWI, for very simplistic introductory wargames, check out some of these old classics:
Broadside
Hit the Beach
Dogfight
Battle-Cry
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suPUR DUEper
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Polis: Fight for the Hegemony A very Euro-y wargame
1775: Rebellion Ditto
1812: The Invasion of Canada Ditto
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Andrew Kluessendorf
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My wife's first war-game with me was Julius Caesar and it went over pretty well. 8-page rulebook, pretty straightforward Columbia block rules, not too long and she was pretty familiar with Julius Caesar and some of his battles.

And I forgot to mention it has the card-driven element for movement, reinforcements and some special events.
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