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Subject: PnP components missing? rss

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Mariusz Kosecki
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I have pledged on the Reporter level and want to make sure everything is in place in the pdfs as I have problems checking whether the PnP set contains all the needed components...

Tiles:
1) small
rulebook reads 19, I have 26 (6 are marked as KS bonus, 1 is the Cable Car), this does not sum up in my mind...
2) medium
rulebook reads 6, I have 8 (1 is marked as KS bonus, on the page with the burning panzer tank), this does not add up
3) large
rulebook reads 4, I have 5 (probably the one with burning panzer)
kickstarter main page introduced only 4 tiles in general... what am I missing here?

Events:
Rulebook reads 37, PnP counts 37 - which ones are KS exclusive? or are those missing? Kickstarter main page says there should be 6 new events?

Operations:
Rulebook reads 9, PnP counts 13 - 4 of them are KS exclusive, right? The so called "high-rank operation" (FREYJA?), "Panzer Operation" (STARTER?), "Cable Car Operation" (HELMET) and the one from $90k SG (CELCIUS?)? Am I right with guessing the operation names?

Terrains:
Rulebook reads 26, PnP counts 27 - it's the Cable Car that is additional, right?

Enemy tokens:
Rulebook reads 32 regular and 10 special, PnP counts 20 special (stg44) and 62 regular (mauser/mp40), how should I compose the enemy draw pool?
rulebook also reads 4 escorted characters - I have 5 (the one with Zzz I suppose is from that "high-rank operation"?), how do I use others?
What about guard dogs? They are mentioned in the $80k SG

Equipment:
The biggest surprise here...
Rulebook reads 76 equipment tokens, PnP has only 66, what's missing (e.g. there's no Thompson token)?

Also, could you remind me - you resigned from the supply crate tokens completely at some point, right?

Thank you in advance for the answers!

Kind regards!
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Thibaud de la Touanne
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dannte wrote:
Tiles:
1) small
rulebook reads 19, I have 26 (6 are marked as KS bonus, 1 is the Cable Car), this does not sum up in my mind...
2) medium
rulebook reads 6, I have 8 (1 is marked as KS bonus, on the page with the burning panzer tank), this does not add up
3) large
rulebook reads 4, I have 5 (probably the one with burning panzer)
kickstarter main page introduced only 4 tiles in general... what am I missing here?


Your confusion comes from the Kickstarter bonuses (not included in the base game). I confirm that in the base game there are:
- 19 small tiles
- 6 medium tiles
- 4 large tiles
Anyway, the number of tiles is not a problem for playing the game as long as you have enough tiles of the to create your terrain(s).

dannte wrote:
Events:
Rulebook reads 37, PnP counts 37 - which ones are KS exclusive? or are those missing? Kickstarter main page says there should be 6 new events?


These event cards are box upgrades, not Kickstarter exclusives. 3 new event cards were added to each of the 3 boxes (34 ==> 37 cards for V-Commandos, 15 ==> 18 cards in each expansion).

dannte wrote:
Operations:
Rulebook reads 9, PnP counts 13 - 4 of them are KS exclusive, right? The so called "high-rank operation" (FREYJA?), "Panzer Operation" (STARTER?), "Cable Car Operation" (HELMET) and the one from $90k SG (CELCIUS?)? Am I right with guessing the operation names?


Yes, 9 operations in the base game (this includes a tutorial operation) + 4 bonus operations. Not sure about the names to be honest...

dannte wrote:
Terrains:
Rulebook reads 26, PnP counts 27 - it's the Cable Car that is additional, right?


Yes

dannte wrote:
Enemy tokens:
Rulebook reads 32 regular and 10 special, PnP counts 20 special (stg44) and 62 regular (mauser/mp40), how should I compose the enemy draw pool?
rulebook also reads 4 escorted characters - I have 5 (the one with Zzz I suppose is from that "high-rank operation"?), how do I use others?
What about guard dogs? They are mentioned in the $80k SG


The enemy tokens with black uniforms are the SS ones. To create your enemy pool with the correct quantities (that's important!), check the rules p. 16 "Equipment deck and Reserves". There are 4 escorted characters, the one with the Zzzz is a bonus to to be used in "Freyja" operation. We decided to create more human enemies instead of the SS guard dogs because the guard dogs are to be used in the V-Commandos: Résistance expansion (not in the base game), which means an unbalancing risk.

dannte wrote:
Equipment:
The biggest surprise here...
Rulebook reads 76 equipment tokens, PnP has only 66, what's missing (e.g. there's no Thompson token)?


This is simply an error, spotted too late to be corrected without adding a few weeks of delay. There are 66 equipement tokens (the numbers at the bottom of the game box are correct).

dannte wrote:
Also, could you remind me - you resigned from the supply crate tokens completely at some point, right?


Yes, a long time ago, because:
- we had 2 different sides for these tokens (the object on one side and a crate on the other) and it required more manipulations to place them on the board,
- we looted enough equipment in the game,
- this added a luck aspect (you do not know what is in the crate) which I wanted to reduce as much as possible,
- this also increaed a little the terrain set up time.
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Mariusz Kosecki
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Great! Thanks for your comprehensive reply!

Can't wait to PnP this!
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