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Bill H
United States
California
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I'm wondering if anyone can suggest games that would be good for allowing a very social gathering that was not entirely focused on the game itself?

I'm NOT looking for "conversation games", but for games that allow conversation DURING game play. Something like chess would actively discourage conversation since "the other player" is always busy thinking. Something like billiards would allow conversation since you don't need to think unless it's actually your turn.

Dominoes seems like one possible choice, but I wondered if there were other games out there good for socializing DURING game play?

Are most board games too complicated for this sort of thing? Most card games are too fast for this sort of thing.

Thoughts?
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james napoli
United States
Westwood
New Jersey
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i would take a look at splendor or ticket to ride, many of the lighter euros i think could work. Dominion likely would be another.

if you have 4 or so you could do tichu, or perhaps diamonds, the trick taking card games tend to be good conversational games.
 
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Quantum Jack
United States
Kentucky
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This is very group dependant. For me, chess works fine to have conversations. I think, ideally, any game with no decisions during other players turns is conducive to talk.

 
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Edwin Woody
United States
Pottsboro
Texas
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I think that if you look at the game weight, most games no higher than a 2.3 complexity threshold will work.

That said, I usually talk while playing chess.
 
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Chris Wilczewski
United States
Folsom
California
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The problem with any 2 player game is that if it isn't your turn, the other person is trying to think and can't really do both.

I'd aim for a game that has light rules and plays 4-5 people.

So, gateway games would be my go-to for these.
 
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Pasi Ojala
Finland
Tampere
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Carcassonne is a game to hold conversations during.

Sound a bit like Yoda I do.
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George Louie
United States
Alexandria
Virginia
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IMO, Co-op games, games with hidden identity and games which have trading/auctions/common market tend to promote talking/conversation. Obviously there are exception, like Hanabi, which discourages uncontrolled table talk.

Codenames can encourage conversation, especially if played by 6+ players.

Visual cue based games like Mysterium and Dixit also encourage/facilitate conversation.

 
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Brad Pasmeny
Canada
St. Albert
Alberta
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Las Vegas
Favor of the Pharaoh

You pay attention to the dice that you sling on your turn and you can converse with other players in between your turns as there is little one can do that will effect your next turn. Fun little dice chuckers.

That being said with Las Vegas you do need to pay attention to who is holding your casino...but you can evaluate that very quickly on your own turn.

meeplemeeple
 
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H C
United States
Philadelphia
Pennsylvania
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Dexterity games.

Citadels.
 
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Bill H
United States
California
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Isn't Citadels a bit more "stratagiezing"?
 
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I would have to say any co-op is conducive to conversation during the game, however, it might be only about the game play itself.

I found just recently that during King of Tokyo the group was having a lot of conversation while playing the game.
 
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Brian Hoier
United States
Sioux Falls
South Dakota
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I also love games where you can just play and enjoy each other's company. Here are a few our group likes:

Formula D
Pitchcar
Stone Age
Survive: Escape from Atlantis
Tobago
Garden Dice
Flick 'em Up
Dixit
Smash Up
Love Letter
Bad Beets
Niya
Battle Sheep
Machi Koro

I could go on. Also remember, it depends on the player. Some people need to focus on the game no matter how light it is.
 
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H C
United States
Philadelphia
Pennsylvania
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Bill H wrote:
Isn't Citadels a bit more "stratagiezing"?


Imo there's a lot of downtime at higher counts.
 
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James C
United States
Great Falls
Virginia
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I like Blokus (if you have 4 players) and Rack-O (if not) for this sort of thing.
 
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Bill H
United States
California
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Some AWESOME suggestions here guys! I knew you wouldn't let me down (and others that might be looking for the same thing)!
 
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