I do not think it means what you think it means.
Whenever you become anxious or stressed, outer purpose has taken over, and you have lost sight of your inner purpose. Your state of consciousness is primary. All else is secondary.
Only a few games in but it seems that the general strategy for the 1st & 2nd player in the first round is to go for the huts to reduce the need for higher wood costs (a necessity in the earlier rounds of the game).
Grabbing a hut guarantees savings. Grabbing a barn gives you more space to hold coins - end game points. If you can generate those coins while paying wood for heat then you could end up ahead of someone who bought a hut.
I agree you need more wood production if you have no hut. If that bothers you, despite an alternate path to win, then this might not be a good game for you. To me it is one more game where my opponents' actions make some alternatives better or worse for me.