Alright- check out my glossary for a more detailed explanation, but in general, "treated like a hero" means:
-it can be attacked by monsters. Because it can be attacked, it can receive conditions (stun, poison). It probably autofails tests. -hero abilities (prayer of healing, Avric's heroic feat) and monster abilities (throw, howl) can work on it like a hero - OL cards (pit trap, dark charm) can be played on it.
Quest rules never refer to things like guards when the rules say "hero". Plot cards never work on guards treated as heroes. Unless there is a specific way laid out in the rules, once they are defeated they are removed from the map liken a monster- there is no "guard hero token" (they never get knocked out, just defeated).
Just out of curiosity, where do you know that from? I have been looking through the rule book, but it doesn't mention anything about this.
The rulebook only really explicitly talks about it for familiars treated as hero figures- it is only implied how one deals with other things treated like heroes. The recent FAQ has more helpfully applied these rules broadly to things "treated as heroes".
Last edited Thu Sep 22, 2016 5:13 pm (Total Number of Edits: 1)