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Star Trek: Frontiers» Forums » Rules

Subject: Advanced Action: Special Maneuvers rss

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Francis Dombrecht
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When you are already adjacent to a starbase, enemy ship or a Borg Cube at the end of a turn. And in the next (regular) turn you want to start combat immediately.
So you don't actually move in the movement phase; can you then stack and generate move points as much as possible to use them later in the action phase (in combat)? When you play "Special Maneuvers" with it?

It says: "During combat this turn, you may spend Move Points left from the Move phase as attack points...

In other words:
Can "Special Maneuvers" be used when there is in fact no real movement, but when you only play and generate movement points before the actual combat begins? And then use those movement points as attack points in the combat phase?

Also:
In another case when you play 2 movement points to get adjacent to an enemy ship to attack it. Can you then play more move points then the 2 points you actually need to move? To use the surplus move points in combat when you play "Special Maneuvers" with it?
 
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Andrew Parks
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Yes to both. meeple
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Francis Dombrecht
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Mr. Parks; Thanks for your answer and also for this beautiful, great game!
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Andrew Parks
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Quixotic Games: www.quixoticgames.com
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Dungeon Alliance Kickstarter - January 2017
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You're welcome, Francis. Enjoy!

Andrew
 
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