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T France
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Spoiler (click to reveal)
This is the tower defense type quest to keep Vessels from entering the ritual chamber. It just keeps adding monster groups, and we have no way of letting the app know when a Vessel is slain.

How do you end this quest?...
 
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wyatt dumas
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New Mexico
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There is a master monster spawn after a certain number of turns, kill it and the quest is over...


On a side note this quest seems very difficult even with extremely lucky rolls on ballista attacks. Any posts from people who have had real successful strategies would be cool. I went straight for ballistas and had some success early on but then line of sight started becoming an issue as there were more and more monsters and the villagers just crept by one-by-one.

 
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T France
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dasbose wrote:
Spoiler (click to reveal)
There is a master monster spawn after a certain number of turns, kill it and the quest is over...


On a side note this quest seems very difficult even with extremely lucky rolls on ballista attacks. Any posts from people who have had real successful strategies would be cool. I went straight for ballistas and had some success early on but then line of sight started becoming an issue as there were more and more monsters and the villagers just crept by one-by-one.



Well, we did it. HOW we did it is below, along with another question...

Spoiler (click to reveal)
We ended up holing up at the entrance to the temple. The monsters got bottlenecked. We also likely screwed up a few activations.

For the ballistas, do they add there benefit to whatever weapon you have equipped?...
 
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