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The Arcane Warfare Project» Forums » Rules

Subject: AWE 10, a miniatures wargame without inherent luck rss

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AWE 10

Arcane Warfare Excel 10 (AWE 10) are rules for miniature wargaming in the Antiquity, from 150BC to 500AD.
They are the latest evolution of the Arcane Warfare Project, run by Jerboa Wargames.
AWE 10 is the first miniatures game that has no randomizers, like dice, cards or equivalent, instead it is a true mind game.
The rules have been developed using 15mm miniatures on 40mm frontage bases.
Each base represents a cohort size unit, that can fight independently or as part of a large formation, a phalanx.
The game is played over rectangular templates, by default 20x10cm, but areas of 10x10cm and 30x10cm are also used.

Features
- Fast play
- Basic armies around 30 stands
- Scalable
- Templates
- New miniatures combat system based on choice/reaction
- Decisive combat
- Unforgiving
- Decided by player skill
- Handicap system

No dice, rulers, cards, chits or written orders.

Coming soon!

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